Componentes.Terceros.DevExp.../official/x.36/ExpressSkins Library/Sources/dxSkinsDesignHelperReg.pas
2008-06-02 17:37:37 +00:00

86 lines
3.6 KiB
ObjectPascal

{********************************************************************}
{ }
{ Developer Express Visual Component Library }
{ ExpressSkins Library }
{ }
{ Copyright (c) 2006-2008 Developer Express Inc. }
{ ALL RIGHTS RESERVED }
{ }
{ The entire contents of this file is protected by U.S. and }
{ International Copyright Laws. Unauthorized reproduction, }
{ reverse-engineering, and distribution of all or any portion of }
{ the code contained in this file is strictly prohibited and may }
{ result in severe civil and criminal penalties and will be }
{ prosecuted to the maximum extent possible under the law. }
{ }
{ RESTRICTIONS }
{ }
{ THIS SOURCE CODE AND ALL RESULTING INTERMEDIATE FILES }
{ (DCU, OBJ, DLL, ETC.) ARE CONFIDENTIAL AND PROPRIETARY TRADE }
{ SECRETS OF DEVELOPER EXPRESS INC. THE REGISTERED DEVELOPER IS }
{ LICENSED TO DISTRIBUTE THE EXPRESSSKINS AND ALL ACCOMPANYING }
{ VCL CONTROLS AS PART OF AN EXECUTABLE PROGRAM ONLY. }
{ }
{ THE SOURCE CODE CONTAINED WITHIN THIS FILE AND ALL RELATED }
{ FILES OR ANY PORTION OF ITS CONTENTS SHALL AT NO TIME BE }
{ COPIED, TRANSFERRED, SOLD, DISTRIBUTED, OR OTHERWISE MADE }
{ AVAILABLE TO OTHER INDIVIDUALS WITHOUT EXPRESS WRITTEN CONSENT }
{ AND PERMISSION FROM DEVELOPER EXPRESS INC. }
{ }
{ CONSULT THE END USER LICENSE AGREEMENT FOR INFORMATION ON }
{ ADDITIONAL RESTRICTIONS. }
{ }
{********************************************************************}
unit dxSkinsDesignHelperReg;
{$I cxVer.inc}
interface
uses
Classes, Types, DesignIntf, DesignEditors, cxControls, cxLookAndFeels,
cxLookAndFeelPainters, dxSkinsLookAndFeelPainter;
type
{ TdxSkinsBaseSelectionEditor }
TdxSkinsBaseSelectionEditor = class(TSelectionEditor)
public
procedure RequiresUnits(Proc: TGetStrProc); override;
end;
procedure Register;
implementation
{ TdxSkinsBaseSelectionEditor }
procedure TdxSkinsBaseSelectionEditor.RequiresUnits(Proc: TGetStrProc);
var
AExtendedPainters: TcxExtendedStylePainters;
APainter: TcxCustomLookAndFeelPainterClass;
I: Integer;
begin
inherited RequiresUnits(Proc);
Proc('dxSkinsCore');
AExtendedPainters := GetExtendedStylePainters;
for I := 0 to AExtendedPainters.Count - 1 do
begin
APainter := AExtendedPainters.Painters[I];
if APainter.InheritsFrom(TdxSkinLookAndFeelPainter) then
Proc(TdxSkinLookAndFeelPainterClass(APainter).InternalUnitName);
end;
end;
procedure Register;
begin
{$IFDEF DELPHI9}
ForceDemandLoadState(dlDisable);
{$ENDIF}
RegisterSelectionEditor(TcxControl, TdxSkinsBaseSelectionEditor);
RegisterSelectionEditor(TcxLookAndFeelController, TdxSkinsBaseSelectionEditor);
end;
end.