Componentes.Terceros.TB2k-TBX/official/2.1.6+2.1.beta1/TBX/TBXUtils.pas

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ObjectPascal

unit TBXUtils;
// TBX Package
// Copyright 2001-2004 Alex A. Denisov. All Rights Reserved
// See TBX.chm for license and installation instructions
//
// $Id: TBXUtils.pas 11 2004-04-01 07:22:56Z Alex@ZEISS $
interface
{$I ..\..\Source\TB2Ver.inc}
{$I TBX.inc}
uses
Windows, Messages, Classes, SysUtils, Graphics, Controls, Forms, ImgList;
{$IFDEF TBX_UNICODE}
function GetTextHeightW(DC: HDC): Integer;
function GetTextWidthW(DC: HDC; const S: WideString; StripAccelChar: Boolean): Integer;
procedure DrawRotatedTextW(DC: HDC; AText: WideString; const ARect: TRect; const AFormat: Cardinal);
function EscapeAmpersandsW(const S: WideString): WideString;
function FindAccelCharW(const S: WideString): WideChar;
function StripAccelCharsW(const S: WideString): WideString;
function StripTrailingPunctuationW(const S: WideString): WideString;
{$ENDIF}
{$IFNDEF JR_D6}
function CheckWin32Version(AMajor, AMinor: Integer = 0): Boolean; {vb+}
{$ENDIF}
procedure GetRGB(C: TColor; out R, G, B: Integer);
function MixColors(C1, C2: TColor; W1: Integer): TColor;
function SameColors(C1, C2: TColor): Boolean;
function Lighten(C: TColor; Amount: Integer): TColor;
function NearestLighten(C: TColor; Amount: Integer): TColor;
function NearestMixedColor(C1, C2: TColor; W1: Integer): TColor;
function ColorIntensity(C: TColor): Integer;
function IsDarkColor(C: TColor; Threshold: Integer = 100): Boolean;
function Blend(C1, C2: TColor; W1: Integer): TColor;
procedure SetContrast(var Color: TColor; BkgndColor: TColor; Threshold: Integer);
procedure RGBtoHSL(RGB: TColor; out H, S, L : Single);
function HSLtoRGB(H, S, L: Single): TColor;
function GetBGR(C: TColorRef): Cardinal;
{ A few drawing functions }
{ these functions recognize clNone value of TColor }
procedure SetPixelEx(DC: HDC; X, Y: Integer; C: TColorRef; Alpha: Longword = $FF);
function CreatePenEx(Color: TColor): HPen;
function CreateBrushEx(Color: TColor): HBrush;
function CreateDitheredBrush(C1, C2: TColor): HBrush;
function FillRectEx(DC: HDC; const Rect: TRect; Color: TColor): Boolean; {$IFDEF COMPATIBLE_GFX}overload;{$ENDIF}
function FrameRectEx(DC: HDC; var Rect: TRect; Color: TColor; Adjust: Boolean): Boolean; {$IFDEF COMPATIBLE_GFX}overload;{$ENDIF}
procedure DrawLineEx(DC: HDC; X1, Y1, X2, Y2: Integer; Color: TColor); {$IFDEF COMPATIBLE_GFX}overload;{$ENDIF}
function PolyLineEx(DC: HDC; const Points: array of TPoint; Color: TColor): Boolean;
procedure PolygonEx(DC: HDC; const Points: array of TPoint; OutlineColor, FillColor: TColor);
procedure RoundRectEx(DC: HDC; Left, Top, Right, Bottom: Integer; EllipseWidth, EllipseHeight, OutlineColor, FillColor: TColor); overload; {vb+}
procedure RoundRectEx(DC: HDC; const R: TRect; EllipseWidth, EllipseHeight, OutlineColor, FillColor: TColor); overload; {vb+}
procedure DitherRect(DC: HDC; const R: TRect; C1, C2: TColor); {$IFDEF COMPATIBLE_GFX}overload;{$ENDIF}
procedure Frame3D(DC: HDC; var Rect: TRect; TopColor, BottomColor: TColor; Adjust: Boolean); {$IFDEF COMPATIBLE_GFX}overload;{$ENDIF}
procedure DrawDraggingOutline(DC: HDC; const NewRect, OldRect: TRect);
{ Gradients }
type
TGradientKind = (gkHorz, gkVert);
procedure GradFill(DC: HDC; ARect: TRect; ClrTopLeft, ClrBottomRight: TColor; Kind: TGradientKind);
procedure BrushedFill(DC: HDC; Origin: PPoint; ARect: TRect; Color: TColor; Roughness: Integer);
procedure ResetBrushedFillCache;
{ drawing functions for compatibility with previous versions }
{$IFDEF COMPATIBLE_GFX}
function FillRectEx(Canvas: TCanvas; const Rect: TRect; Color: TColor): Boolean; overload;
function FrameRectEx(Canvas: TCanvas; var Rect: TRect; Color: TColor; Adjust: Boolean = False): Boolean; overload;
procedure DrawLineEx(Canvas: TCanvas; X1, Y1, X2, Y2: Integer; Color: TColor); overload;
procedure DitherRect(Canvas: TCanvas; const R: TRect; C1, C2: TColor); overload;
procedure Frame3D(Canvas: TCanvas; var Rect: TRect; TopColor, BottomColor: TColor); overload;
function FillRectEx2(DC: HDC; const Rect: TRect; Color: TColor): Boolean; deprecated;
function FrameRectEx2(DC: HDC; var Rect: TRect; Color: TColor; Adjust: Boolean = False): Boolean; deprecated;
{$ENDIF}
{ alternatives to fillchar and move routines what work with 32-bit aligned memory blocks }
procedure FillLongword(var X; Count: Integer; Value: Longword);
procedure MoveLongword(const Source; var Dest; Count: Integer);
{ extended icon painting routines }
procedure DrawTBXIcon(Canvas: TCanvas; const R: TRect;
ImageList: TCustomImageList; ImageIndex: Integer; HiContrast: Boolean);
procedure BlendTBXIcon(Canvas: TCanvas; const R: TRect;
ImageList: TCustomImageList; ImageIndex: Integer; Opacity: Byte);
procedure HighlightTBXIcon(Canvas: TCanvas; const R: TRect;
ImageList: TCustomImageList; ImageIndex: Integer; HighlightColor: TColor; Amount: Byte);
procedure DrawTBXIconShadow(Canvas: TCanvas; const R: TRect;
ImageList: TCustomImageList; ImageIndex: Integer; Density: Integer);
procedure DrawTBXIconFlatShadow(Canvas: TCanvas; const R: TRect;
ImageList: TCustomImageList; ImageIndex: Integer; ShadowColor: TColor);
procedure DrawTBXIconFullShadow(Canvas: TCanvas; const R: TRect;
ImageList: TCustomImageList; ImageIndex: Integer; ShadowColor: TColor);
procedure DrawGlyph(DC: HDC; X, Y: Integer; ImageList: TCustomImageList; ImageIndex: Integer; Color: TColor); overload;
procedure DrawGlyph(DC: HDC; const R: TRect; ImageList: TCustomImageList; ImageIndex: Integer; Color: TColor); overload;
procedure DrawGlyph(DC: HDC; X, Y: Integer; const Bits; Color: TColor); overload;
procedure DrawGlyph(DC: HDC; const R: TRect; Width, Height: Integer; const Bits; Color: TColor); overload;
function GetClientSizeEx(Control: TWinControl): TPoint;
const
SHD_DENSE = 0;
SHD_LIGHT = 1;
{ An additional declaration for D4 compiler }
type
PColor = ^TColor;
{ Stock Objects }
var
StockBitmap1, StockBitmap2: TBitmap;
StockMonoBitmap, StockCompatibleBitmap: TBitmap;
SmCaptionFont: TFont;
const
ROP_DSPDxax = $00E20746;
{ Support for window shadows }
type
TShadowEdges = set of (seTopLeft, seBottomRight);
TShadowStyle = (ssFlat, ssLayered, ssAlphaBlend);
TShadow = class(TCustomControl)
protected
FOpacity: Byte;
FBuffer: TBitmap;
FClearRect: TRect;
FEdges: TShadowEdges;
FStyle: TShadowStyle;
FSaveBits: Boolean;
procedure GradR(const R: TRect);
procedure GradB(const R: TRect);
procedure GradBR(const R: TRect);
procedure GradTR(const R: TRect);
procedure GradBL(const R: TRect);
procedure CreateParams(var Params: TCreateParams); override;
procedure FillBuffer; virtual; abstract;
procedure WMNCHitTest(var Message: TMessage); message WM_NCHITTEST;
procedure WMEraseBkgnd(var Message: TWMEraseBkgnd); message WM_ERASEBKGND;
public
constructor Create(const Bounds: TRect; Opacity: Byte; LoColor: Boolean; Edges: TShadowEdges); reintroduce;
procedure Clear(const R: TRect);
procedure Render;
procedure Show(ParentHandle: HWND);
end;
THorzShadow = class(TShadow)
protected
procedure FillBuffer; override;
end;
TVertShadow = class(TShadow)
protected
procedure FillBuffer; override;
end;
TShadows = class
private
FSaveBits: Boolean;
procedure SetSaveBits(Value: Boolean);
protected
V1: TShadow;
H1: TShadow;
V2: TShadow;
H2: TShadow;
V3: TShadow;
H3: TShadow;
public
constructor Create(R1, R2: TRect; Size: Integer; Opacity: Byte; LoColor: Boolean);
destructor Destroy; override;
procedure Show(ParentHandle: HWND);
property SaveBits: Boolean read FSaveBits write SetSaveBits;
end;
procedure RecreateStock;
type
PBlendFunction = ^TBlendFunction;
TBlendFunction = packed record
BlendOp: Byte;
BlendFlags: Byte;
SourceConstantAlpha: Byte;
AlphaFormat: Byte;
end;
TUpdateLayeredWindow = function(hWnd : hWnd; hdcDst : hDC; pptDst : PPoint;
psize : PSize; hdcSrc : hDC; pptSrc : PPoint; crKey : TColorRef;
pblend : PBlendFunction; dwFlags : Integer): Integer; stdcall;
TAlphaBlend = function(hdcDest: HDC; nXOriginDest, nYOriginDest,
nWidthDest, nHeightDest: Integer; hdcSrc: HDC;
nXOriginSrc, nYOriginSrc, nWidthSrc, nHeightSrc: Integer;
blendFunction: TBlendFunction): BOOL; stdcall;
TGradientFill = function(Handle: HDC; pVertex: Pointer; dwNumVertex: DWORD;
pMesh: Pointer; dwNumMesh: DWORD; dwMode: DWORD): DWORD; stdcall;
var
UpdateLayeredWindow: TUpdateLayeredWindow = nil;
AlphaBlend: TAlphaBlend = nil;
GradientFill: TGradientFill = nil;
implementation
{$R-}{$Q-}
uses TB2Common, Math;
{$IFDEF TBX_UNICODE}
function GetTextHeightW(DC: HDC): Integer;
var
TextMetric: TTextMetricW;
begin
GetTextMetricsW(DC, TextMetric);
Result := TextMetric.tmHeight;
end;
function GetTextWidthW(DC: HDC; const S: WideString; StripAccelChar: Boolean): Integer;
var
Size: TSize;
S2: WideString;
begin
if StripAccelChar then
begin
S2 := StripAccelCharsW(S);
GetTextExtentPoint32W(DC, PWideChar(S2), Length(S2), Size);
end
else GetTextExtentPoint32W(DC, PWideChar(S), Length(S), Size);
Result := Size.cx;
end;
procedure DrawRotatedTextW(DC: HDC; AText: WideString; const ARect: TRect; const AFormat: Cardinal);
{ Like DrawText, but draws the text at a 270 degree angle.
The format flag this function respects are
DT_NOPREFIX, DT_HIDEPREFIX, DT_CENTER, DT_END_ELLIPSIS, DT_NOCLIP }
var
RotatedFont, SaveFont: HFONT;
TextMetrics: TTextMetricW;
X, Y, P, I, SU, FU, W: Integer;
SaveAlign: UINT;
Clip: Boolean;
function GetSize(DC: HDC; const S: WideString): Integer;
var
Size: TSize;
begin
GetTextExtentPoint32W(DC, PWideChar(S), Length(S), Size);
Result := Size.cx;
end;
begin
if Length(AText) = 0 then Exit;
RotatedFont := CreateRotatedFont(DC);
SaveFont := SelectObject(DC, RotatedFont);
GetTextMetricsW(DC, TextMetrics);
X := ARect.Left + ((ARect.Right - ARect.Left) - TextMetrics.tmHeight) div 2;
Clip := AFormat and DT_NOCLIP = 0;
{ Find the index of the character that should be underlined. Delete '&'
characters from the string. Like DrawText, only the last prefixed character
will be underlined. }
P := 0;
I := 1;
if AFormat and DT_NOPREFIX = 0 then
while I <= Length(AText) do
begin
if AText[I] = '&' then
begin
Delete(AText, I, 1);
if PWideChar(AText)[I - 1] <> '&' then P := I;
end;
Inc(I);
end;
if AFormat and DT_END_ELLIPSIS <> 0 then
begin
if (Length(AText) > 1) and (GetSize(DC, AText) > ARect.Bottom - ARect.Top) then
begin
W := ARect.Bottom - ARect.Top;
if W > 2 then
begin
Delete(AText, Length(AText), 1);
while (Length(AText) > 1) and (GetSize(DC, AText + '...') > W) do
Delete(AText, Length(AText), 1);
end
else AText := AText[1];
if P > Length(AText) then P := 0;
AText := AText + '...';
end;
end;
if AFormat and DT_CENTER <> 0 then
Y := ARect.Top + ((ARect.Bottom - ARect.Top) - GetSize(DC, AText)) div 2
else
Y := ARect.Top;
if Clip then
begin
SaveDC(DC);
with ARect do IntersectClipRect(DC, Left, Top, Right, Bottom);
end;
SaveAlign := SetTextAlign(DC, TA_BOTTOM);
TextOutW(DC, X, Y, PWideChar(AText), Length(AText));
SetTextAlign(DC, SaveAlign);
{ Underline }
if (P > 0) and (AFormat and DT_HIDEPREFIX = 0) then
begin
SU := GetTextWidthW(DC, Copy(AText, 1, P - 1), False);
FU := SU + GetTextWidthW(DC, PWideChar(AText)[P - 1], False);
Inc(X, TextMetrics.tmDescent - 2);
DrawLineEx(DC, X, Y + SU, X, Y + FU, GetTextColor(DC));
end;
if Clip then RestoreDC(DC, -1);
SelectObject(DC, SaveFont);
DeleteObject(RotatedFont);
end;
function EscapeAmpersandsW(const S: WideString): WideString;
var
I: Integer;
begin
Result := S;
I := 1;
while I <= Length(Result) do
begin
if Result[I] = '&' then
begin
Inc(I);
Insert('&', Result, I);
end;
Inc(I);
end;
end;
function FindAccelCharW(const S: WideString): WideChar;
var
PStart, P: PWideChar;
begin
{ locate the last char with '&' prefix }
Result := #0;
if Length(S) > 0 then
begin
PStart := PWideChar(S);
P := PStart;
Inc(P, Length(S) - 2);
while P >= PStart do
begin
if P^ = '&' then
begin
if (P = PStart) or (PWideChar(Integer(P) - 2)^ <> '&') then
begin
Result := PWideChar(Integer(P) + 2)^;
Exit;
end
else Dec(P);
end;
Dec(P);
end;
end;
end;
function StripAccelCharsW(const S: WideString): WideString;
var
I: Integer;
begin
Result := S;
I := 1;
while I <= Length(Result) do
begin
if Result[I] = '&' then
System.Delete(Result, I, 1);
Inc(I);
end;
end;
function StripTrailingPunctuationW(const S: WideString): WideString;
var
L: Integer;
begin
Result := S;
L := Length(Result);
if (L > 1) and (Result[L] = ':') then SetLength(Result, L - 1)
else if (L > 3) and (Result[L - 2] = '.') and (Result[L - 1] = '.') and
(Result[L] = '.') then SetLength(Result, L - 3);
end;
{$ENDIF}
{$IFNDEF JR_D6}
function CheckWin32Version(AMajor, AMinor: Integer = 0): Boolean; {vb+}
begin
Result := (Win32MajorVersion > AMajor) or
((Win32MajorVersion = AMajor) and (Win32MinorVersion >= AMinor));
end;
{$ENDIF}
type
PPoints = ^TPoints;
TPoints = array [0..0] of TPoint;
const
WeightR: single = 0.764706;
WeightG: single = 1.52941;
WeightB: single = 0.254902;
procedure GetRGB(C: TColor; out R, G, B: Integer);
begin
if Integer(C) < 0 then C := GetSysColor(C and $000000FF);
R := C and $FF;
G := C shr 8 and $FF;
B := C shr 16 and $FF;
end;
function MixColors(C1, C2: TColor; W1: Integer): TColor;
var
W2: Cardinal;
begin
Assert(W1 in [0..255]);
W2 := W1 xor 255;
if Integer(C1) < 0 then C1 := GetSysColor(C1 and $000000FF);
if Integer(C2) < 0 then C2 := GetSysColor(C2 and $000000FF);
Result := Integer(
((Cardinal(C1) and $FF00FF) * Cardinal(W1) +
(Cardinal(C2) and $FF00FF) * W2) and $FF00FF00 +
((Cardinal(C1) and $00FF00) * Cardinal(W1) +
(Cardinal(C2) and $00FF00) * W2) and $00FF0000) shr 8;
end;
function SameColors(C1, C2: TColor): Boolean;
begin
if C1 < 0 then C1 := GetSysColor(C1 and $000000FF);
if C2 < 0 then C2 := GetSysColor(C2 and $000000FF);
Result := C1 = C2;
end;
function Lighten(C: TColor; Amount: Integer): TColor;
var
R, G, B: Integer;
begin
if C < 0 then C := GetSysColor(C and $000000FF);
R := C and $FF + Amount;
G := C shr 8 and $FF + Amount;
B := C shr 16 and $FF + Amount;
if R < 0 then R := 0 else if R > 255 then R := 255;
if G < 0 then G := 0 else if G > 255 then G := 255;
if B < 0 then B := 0 else if B > 255 then B := 255;
Result := R or (G shl 8) or (B shl 16);
end;
function NearestLighten(C: TColor; Amount: Integer): TColor;
begin
Result := GetNearestColor(StockCompatibleBitmap.Canvas.Handle, Lighten(C, Amount));
end;
function NearestMixedColor(C1, C2: TColor; W1: Integer): TColor;
begin
Result := MixColors(C1, C2, W1);
Result := GetNearestColor(StockCompatibleBitmap.Canvas.Handle, Result);
end;
function ColorIntensity(C: TColor): Integer;
begin
if C < 0 then C := GetSysColor(C and $FF);
Result := ((C shr 16 and $FF) * 30 + (C shr 8 and $FF) * 150 + (C and $FF) * 76) shr 8;
end;
function IsDarkColor(C: TColor; Threshold: Integer = 100): Boolean;
begin
if C < 0 then C := GetSysColor(C and $FF);
Threshold := Threshold shl 8;
Result := ((C and $FF) * 76 + (C shr 8 and $FF) * 150 + (C shr 16 and $FF) * 30 ) < Threshold;
end;
function Blend(C1, C2: TColor; W1: Integer): TColor;
var
W2, A1, A2, D, F, G: Integer;
begin
if C1 < 0 then C1 := GetSysColor(C1 and $FF);
if C2 < 0 then C2 := GetSysColor(C2 and $FF);
if W1 >= 100 then D := 1000
else D := 100;
W2 := D - W1;
F := D div 2;
A2 := C2 shr 16 * W2;
A1 := C1 shr 16 * W1;
G := (A1 + A2 + F) div D and $FF;
Result := G shl 16;
A2 := (C2 shr 8 and $FF) * W2;
A1 := (C1 shr 8 and $FF) * W1;
G := (A1 + A2 + F) div D and $FF;
Result := Result or G shl 8;
A2 := (C2 and $FF) * W2;
A1 := (C1 and $FF) * W1;
G := (A1 + A2 + F) div D and $FF;
Result := Result or G;
end;
function ColorDistance(C1, C2: Integer): Single;
var
DR, DG, DB: Integer;
begin
DR := (C1 and $FF) - (C2 and $FF);
Result := Sqr(DR * WeightR);
DG := (C1 shr 8 and $FF) - (C2 shr 8 and $FF);
Result := Result + Sqr(DG * WeightG);
DB := (C1 shr 16) - (C2 shr 16);
Result := Result + Sqr(DB * WeightB);
Result := SqRt(Result);
end;
function GetAdjustedThreshold(BkgndIntensity, Threshold: Single): Single;
begin
if BkgndIntensity < 220 then Result := (2 - BkgndIntensity / 220) * Threshold
else Result := Threshold;
end;
function IsContrastEnough(AColor, ABkgndColor: Integer;
DoAdjustThreshold: Boolean; Threshold: Single): Boolean;
begin
if DoAdjustThreshold then
Threshold := GetAdjustedThreshold(ColorDistance(ABkgndColor, $000000), Threshold);
Result := ColorDistance(ABkgndColor, AColor) > Threshold;
end;
procedure AdjustContrast(var AColor: Integer; ABkgndColor: Integer; Threshold: Single);
var
x, y, z: Single;
r, g, b: Single;
RR, GG, BB: Integer;
i1, i2, s, q, w: Single;
DoInvert: Boolean;
begin
i1 := ColorDistance(AColor, $000000);
i2 := ColorDistance(ABkgndColor, $000000);
Threshold := GetAdjustedThreshold(i2, Threshold);
if i1 > i2 then DoInvert := i2 < 442 - Threshold
else DoInvert := i2 < Threshold;
x := (ABkgndColor and $FF) * WeightR;
y := (ABkgndColor shr 8 and $FF) * WeightG;
z := (ABkgndColor shr 16) * WeightB;
r := (AColor and $FF) * WeightR;
g := (AColor shr 8 and $FF) * WeightG;
b := (AColor shr 16) * WeightB;
if DoInvert then
begin
r := 195 - r;
g := 390 - g;
b := 65 - b;
x := 195 - x;
y := 390 - y;
z := 65 - z;
end;
s := Sqrt(Sqr(b) + Sqr(g) + Sqr(r));
if s < 0.01 then s := 0.01;
q := (r * x + g * y + b * z) / S;
x := Q / S * r - x;
y := Q / S * g - y;
z := Q / S * b - z;
w := Sqrt(Sqr(Threshold) - Sqr(x) - Sqr(y) - Sqr(z));
r := (q - w) * r / s;
g := (q - w) * g / s;
b := (q - w) * b / s;
if DoInvert then
begin
r := 195 - r;
g := 390 - g;
b := 65 - b;
end;
if r < 0 then r := 0 else if r > 195 then r := 195;
if g < 0 then g := 0 else if g > 390 then g := 390;
if b < 0 then b := 0 else if b > 65 then b := 65;
RR := Trunc(r * (1 / WeightR) + 0.5);
GG := Trunc(g * (1 / WeightG) + 0.5);
BB := Trunc(b * (1 / WeightB) + 0.5);
if RR > $FF then RR := $FF else if RR < 0 then RR := 0;
if GG > $FF then GG := $FF else if GG < 0 then GG := 0;
if BB > $FF then BB := $FF else if BB < 0 then BB := 0;
AColor := (BB and $FF) shl 16 or (GG and $FF) shl 8 or (RR and $FF);
end;
procedure SetContrast(var Color: TColor; BkgndColor: TColor; Threshold: Integer);
var
t: Single;
begin
if Color < 0 then Color := GetSysColor(Color and $FF);
if BkgndColor < 0 then BkgndColor := GetSysColor(BkgndColor and $FF);
t := Threshold;
if not IsContrastEnough(Color, BkgndColor, True, t) then
AdjustContrast(Integer(Color), BkgndColor, t);
end;
procedure RGBtoHSL(RGB: TColor; out H, S, L : Single);
var
R, G, B, D, Cmax, Cmin: Single;
begin
if RGB < 0 then RGB := GetSysColor(RGB and $FF);
R := GetRValue(RGB) / 255;
G := GetGValue(RGB) / 255;
B := GetBValue(RGB) / 255;
Cmax := Max(R, Max(G, B));
Cmin := Min(R, Min(G, B));
L := (Cmax + Cmin) / 2;
if Cmax = Cmin then
begin
H := 0;
S := 0
end
else
begin
D := Cmax - Cmin;
if L < 0.5 then S := D / (Cmax + Cmin)
else S := D / (2 - Cmax - Cmin);
if R = Cmax then H := (G - B) / D
else
if G = Cmax then H := 2 + (B - R) / D
else H := 4 + (R - G) / D;
H := H / 6;
if H < 0 then H := H + 1
end;
end;
function HSLtoRGB(H, S, L: Single): TColor;
const
OneOverThree = 1 / 3;
var
M1, M2: Single;
R, G, B: Byte;
function HueToColor(Hue: Single): Byte;
var
V: Double;
begin
Hue := Hue - Floor(Hue);
if 6 * Hue < 1 then V := M1 + (M2 - M1) * Hue * 6
else if 2 * Hue < 1 then V := M2
else if 3 * Hue < 2 then V := M1 + (M2 - M1) * (2 / 3 - Hue) * 6
else V := M1;
Result := Round(255 * V);
end;
begin
if S = 0 then
begin
R := Round(255 * L);
G := R;
B := R;
end
else
begin
if L <= 0.5 then M2 := L * (1 + S)
else M2 := L + S - L * S;
M1 := 2 * L - M2;
R := HueToColor(H + OneOverThree);
G := HueToColor(H);
B := HueToColor(H - OneOverThree)
end;
Result := RGB(R, G, B);
end;
{ Drawing routines }
function GetBGR(C: TColorRef): Cardinal;
asm
MOV ECX,EAX // this function swaps R and B bytes in ABGR
SHR EAX,16
XCHG AL,CL
MOV AH,$00 // and writes $FF into A component
SHL EAX,16
MOV AX,CX
end;
procedure SetPixelEx(DC: HDC; X, Y: Integer; C: TColorRef; Alpha: Longword = $FF);
var
W2: Cardinal;
B: TColorRef;
begin
if Alpha <= 0 then Exit
else if Alpha >= 255 then SetPixelV(DC, X, Y, C)
else
begin
B := GetPixel(DC, X, Y);
if B <> CLR_INVALID then
begin
Inc(Alpha, Integer(Alpha > 127));
W2 := 256 - Alpha;
B :=
((C and $FF00FF) * Alpha + (B and $FF00FF) * W2 + $007F007F) and $FF00FF00 +
((C and $00FF00) * Alpha + (B and $00FF00) * W2 + $00007F00) and $00FF0000;
SetPixelV(DC, X, Y, B shr 8);
end;
end;
end;
function CreatePenEx(Color: TColor): HPen;
begin
if Color = clNone then Result := CreatePen(PS_NULL, 1, 0)
else if Color < 0 then Result := CreatePen(PS_SOLID, 1, GetSysColor(Color and $000000FF))
else Result := CreatePen(PS_SOLID, 1, Color);
end;
function CreateBrushEx(Color: TColor): HBrush;
var
LB: TLogBrush;
begin
if Color = clNone then
begin
LB.lbStyle := BS_HOLLOW;
Result := CreateBrushIndirect(LB);
end
{else if Color < 0 then Result := GetSysColorBrush(Color and $000000FF)} {vb-}
else begin {vb+}
if Color < 0 then Color := GetSysColor(Color and $000000FF);
Result := CreateSolidBrush(Color);
end;
end;
function FillRectEx(DC: HDC; const Rect: TRect; Color: TColor): Boolean;
var
Brush: HBRUSH;
begin
Result := Color <> clNone;
if Result then
begin
if Color < 0 then Brush := GetSysColorBrush(Color and $000000FF)
else Brush := CreateSolidBrush(Color);
Windows.FillRect(DC, Rect, Brush);
{DeleteObject(Brush);} {vb-}
if Color >= 0 then DeleteObject(Brush); {vb+}
end;
end;
function FrameRectEx(DC: HDC; var Rect: TRect; Color: TColor; Adjust: Boolean): Boolean;
var
Brush: HBRUSH;
begin
Result := Color <> clNone;
if Result then
begin
if Color < 0 then Brush := GetSysColorBrush(Color and $000000FF)
else Brush := CreateSolidBrush(Color);
Windows.FrameRect(DC, Rect, Brush);
{DeleteObject(Brush);} {vb-}
if Color >= 0 then DeleteObject(Brush); {vb+}
end;
if Adjust then with Rect do
begin
Inc(Left); Dec(Right);
Inc(Top); Dec(Bottom);
end;
end;
procedure DrawLineEx(DC: HDC; X1, Y1, X2, Y2: Integer; Color: TColor);
var
OldPen, Pen: HPen;
begin
Pen := CreatePen(PS_SOLID, 1, ColorToRGB(Color));
OldPen := SelectObject(DC, Pen);
Windows.MoveToEx(DC, X1, Y1, nil);
Windows.LineTo(DC, X2, Y2);
SelectObject(DC, OldPen);
DeleteObject(Pen);
end;
function PolyLineEx(DC: HDC; const Points: array of TPoint; Color: TColor): Boolean; overload;
var
Pen, OldPen: HPEN;
begin
Result := Color <> clNone;
if Result then
begin
if Color < 0 then Color := GetSysColor(Color and $FF);
Pen := CreatePen(PS_SOLID, 1, Color);
OldPen := SelectObject(DC, Pen);
Windows.Polyline(DC, PPoints(@Points[0])^, Length(Points));
SelectObject(DC, OldPen);
DeleteObject(Pen);
end;
end;
procedure PolygonEx(DC: HDC; const Points: array of TPoint; OutlineColor, FillColor: TColor);
var
OldBrush, Brush: HBrush;
OldPen, Pen: HPen;
begin
if (OutlineColor = clNone) and (FillColor = clNone) then Exit;
Pen := CreatePenEx(OutlineColor);
Brush := CreateBrushEx(FillColor);
OldPen := SelectObject(DC, Pen);
OldBrush := SelectObject(DC, Brush);
Windows.Polygon(DC, PPoints(@Points[0])^, Length(Points));
SelectObject(DC, OldBrush);
SelectObject(DC, OldPen);
DeleteObject(Brush);
DeleteObject(Pen);
end;
procedure RoundRectEx(DC: HDC; Left, Top, Right, Bottom: Integer;
EllipseWidth, EllipseHeight, OutlineColor, FillColor: TColor); {vb+}
var
OldBrush, Brush: HBrush;
OldPen, Pen: HPen;
begin
if (OutlineColor = clNone) and (FillColor = clNone) then Exit;
Pen := CreatePenEx(OutlineColor);
Brush := CreateBrushEx(FillColor);
OldPen := SelectObject(DC, Pen);
OldBrush := SelectObject(DC, Brush);
Windows.RoundRect(DC, Left, Top, Right, Bottom, EllipseWidth, EllipseHeight);
SelectObject(DC, OldBrush);
SelectObject(DC, OldPen);
DeleteObject(Brush);
DeleteObject(Pen);
end;
procedure RoundRectEx(DC: HDC; const R: TRect; EllipseWidth, EllipseHeight,
OutlineColor, FillColor: TColor); {vb+}
begin
with R do
RoundRectEx(DC, Left, Top, Right, Bottom, EllipseWidth,
EllipseHeight, OutlineColor, FillColor);
end;
function CreateDitheredBrush(C1, C2: TColor): HBrush;
var
B: TBitmap;
begin
B := AllocPatternBitmap(C1, C2);
B.HandleType := bmDDB;
Result := CreatePatternBrush(B.Handle);
end;
procedure DitherRect(DC: HDC; const R: TRect; C1, C2: TColor);
var
Brush: HBRUSH;
begin
Brush := CreateDitheredBrush(C1, C2);
FillRect(DC, R, Brush);
DeleteObject(Brush);
end;
procedure Frame3D(DC: HDC; var Rect: TRect; TopColor, BottomColor: TColor; Adjust: Boolean);
var
TopRight, BottomLeft: TPoint;
begin
with Rect do
begin
Dec(Bottom); Dec(Right);
TopRight.X := Right;
TopRight.Y := Top;
BottomLeft.X := Left;
BottomLeft.Y := Bottom;
PolyLineEx(DC, [BottomLeft, TopLeft, TopRight], TopColor);
Dec(BottomLeft.X);
PolyLineEx(DC, [TopRight, BottomRight, BottomLeft], BottomColor);
if Adjust then
begin
Inc(Left);
Inc(Top);
end
else
begin
Dec(Right);
Dec(Bottom);
end;
end;
end;
{$IFDEF COMPATIBLE_GFX}
procedure DitherRect(Canvas: TCanvas; const R: TRect; C1, C2: TColor);
begin
DitherRect(Canvas.Handle, R, C1, C2);
end;
procedure Frame3D(Canvas: TCanvas; var Rect: TRect; TopColor, BottomColor: TColor);
var
TopRight, BottomLeft: TPoint;
begin
with Canvas, Rect do
begin
Pen.Width := 1;
Dec(Bottom); Dec(Right);
TopRight.X := Right;
TopRight.Y := Top;
BottomLeft.X := Left;
BottomLeft.Y := Bottom;
Pen.Color := TopColor;
PolyLine([BottomLeft, TopLeft, TopRight]);
Pen.Color := BottomColor;
Dec(BottomLeft.X);
PolyLine([TopRight, BottomRight, BottomLeft]);
Inc(Left); Inc(Top);
end;
end;
function FillRectEx(Canvas: TCanvas; const Rect: TRect; Color: TColor): Boolean;
begin
Result := FillRectEx(Canvas.Handle, Rect, Color);
end;
function FillRectEx2(DC: HDC; const Rect: TRect; Color: TColor): Boolean; deprecated;
begin
Result := FillRectEx(DC, Rect, Color);
end;
function FrameRectEx(Canvas: TCanvas; var Rect: TRect; Color: TColor; Adjust: Boolean = False): Boolean;
begin
Result := FrameRectEx(Canvas.Handle, Rect, Color, Adjust);
end;
function FrameRectEx2(DC: HDC; var Rect: TRect; Color: TColor; Adjust: Boolean = False): Boolean; deprecated;
begin
Result := FrameRectEx(DC, Rect, Color, Adjust);
end;
procedure DrawLineEx(Canvas: TCanvas; X1, Y1, X2, Y2: Integer; Color: TColor);
begin
DrawLineEx(Canvas.Handle, X1, Y1, X2, Y2, Color);
end;
{$ENDIF}
procedure DrawDraggingOutline(DC: HDC; const NewRect, OldRect: TRect);
var
Sz: TSize;
begin
Sz.CX := 3; Sz.CY := 2;
DrawHalftoneInvertRect(DC, @NewRect, @OldRect, Sz, Sz);
end;
procedure FillLongword(var X; Count: Integer; Value: Longword);
asm
// EAX = X; EDX = Count; ECX = Value
PUSH EDI
MOV EDI,EAX // Point EDI to destination
MOV EAX,ECX
MOV ECX,EDX
TEST ECX,ECX
JS @exit
REP STOSD // Fill count dwords
@exit:
POP EDI
end;
procedure MoveLongword(const Source; var Dest; Count: Integer);
asm
// EAX = Source; EDX = Dest; ECX = Count
PUSH ESI
PUSH EDI
MOV ESI,EAX // Source
MOV EDI,EDX // Destination
MOV EAX,ECX // Counter
CMP EDI,ESI
JE @exit
REP MOVSD
@exit:
POP EDI
POP ESI
end;
procedure DrawTBXIcon(Canvas: TCanvas; const R: TRect;
ImageList: TCustomImageList; ImageIndex: Integer; HiContrast: Boolean);
{const
CWeirdColor = $00203241;} {vb -}
var
ImageWidth, ImageHeight: Integer;
I, J: Integer;
Src, Dst: PColor;
S, C: TColor;
begin
if not HiContrast then
begin
ImageList.Draw(Canvas, R.Left, R.Top, ImageIndex);
Exit;
end;
ImageWidth := R.Right - R.Left;
ImageHeight := R.Bottom - R.Top;
with ImageList do
begin
if Width < ImageWidth then ImageWidth := Width;
if Height < ImageHeight then ImageHeight := Height;
end;
StockBitmap1.Width := ImageWidth;
StockBitmap1.Height := ImageHeight;
StockBitmap2.Width := ImageWidth;
StockBitmap2.Height := ImageHeight;
BitBlt(StockBitmap1.Canvas.Handle, 0, 0, ImageWidth, ImageHeight,
Canvas.Handle, R.Left, R.Top, SRCCOPY);
{for J := 0 to ImageHeight - 1 do
FillLongWord(StockBitmap2.ScanLine[J]^, ImageWidth, CWeirdColor);} {vb -}
BitBlt(StockBitmap2.Canvas.Handle, 0, 0, ImageWidth, ImageHeight,
Canvas.Handle, R.Left, R.Top, SRCCOPY); {vb +}
ImageList.Draw(StockBitmap2.Canvas, 0, 0, ImageIndex);
for J := 0 to ImageHeight - 1 do
begin
Src := StockBitmap2.ScanLine[J];
Dst := StockBitmap1.ScanLine[J];
for I := 0 to ImageWidth - 1 do
begin
{S := Src^ and $00FFFFFF;} {vb -}
S := Src^; {vb +}
{if S <> CWeirdColor then} {vb -}
if S <> Dst^ then {vb +}
begin
{C := (S and $FF0000) shr 16 * 76 + (S and $00FF00) shr 8 * 150 +
(S and $0000FF) * 29;} {vb -}
C := (S and $00FF0000) shr 16 * 76 + (S and $0000FF00) shr 8 * 150 +
(S and $000000FF) * 29; {vb +}
if C > $FD00 then S := $000000
else if C < $6400 then S := $FFFFFF;
Dst^ := Lighten(S, 32);
end;
Inc(Src);
Inc(Dst);
end;
end;
BitBlt(Canvas.Handle, R.Left, R.Top, ImageWidth, ImageHeight,
StockBitmap1.Canvas.Handle, 0, 0, SRCCOPY);
end;
procedure BlendTBXIcon(Canvas: TCanvas; const R: TRect;
ImageList: TCustomImageList; ImageIndex: Integer; Opacity: Byte);
{const
CWeirdColor = $00203241;} {vb -}
var
ImageWidth, ImageHeight: Integer;
I, J: Integer;
Src, Dst: ^Cardinal;
S, C, CBRB, CBG: Cardinal;
Wt1, Wt2: Cardinal;
begin
Wt2 := Opacity;
Wt1 := 255 - Wt2;
ImageWidth := R.Right - R.Left;
ImageHeight := R.Bottom - R.Top;
with ImageList do
begin
if Width < ImageWidth then ImageWidth := Width;
if Height < ImageHeight then ImageHeight := Height;
end;
StockBitmap1.Width := ImageWidth;
StockBitmap1.Height := ImageHeight;
StockBitmap2.Width := ImageWidth;
StockBitmap2.Height := ImageHeight;
BitBlt(StockBitmap1.Canvas.Handle, 0, 0, ImageWidth, ImageHeight,
Canvas.Handle, R.Left, R.Top, SRCCOPY);
{BitBlt(StockBitmap2.Canvas.Handle, 0, 0, ImageWidth, ImageHeight,
StockBitmap1.Canvas.Handle, 0, 0, SRCCOPY);} {vb -}
BitBlt(StockBitmap2.Canvas.Handle, 0, 0, ImageWidth, ImageHeight,
Canvas.Handle, R.Left, R.Top, SRCCOPY); {vb +}
ImageList.Draw(StockBitmap2.Canvas, 0, 0, ImageIndex, True);
for J := 0 to ImageHeight - 1 do
begin
Src := StockBitmap2.ScanLine[J];
Dst := StockBitmap1.ScanLine[J];
for I := 0 to ImageWidth - 1 do
begin
S := Src^;
if S <> Dst^ then
begin
CBRB := (Dst^ and $00FF00FF) * Wt1;
CBG := (Dst^ and $0000FF00) * Wt1;
{C := ((S and $FF00FF) * Wt2 + CBRB) and $FF00FF00 +
((S and $00FF00) * Wt2 + CBG) and $00FF0000;} {vb -}
C := ((S and $00FF00FF) * Wt2 + CBRB) and $FF00FF00 +
((S and $0000FF00) * Wt2 + CBG) and $00FF0000; {vb +}
Dst^ := C shr 8;
end;
Inc(Src);
Inc(Dst);
end;
end;
BitBlt(Canvas.Handle, R.Left, R.Top, ImageWidth, ImageHeight,
StockBitmap1.Canvas.Handle, 0, 0, SRCCOPY);
end;
procedure HighlightTBXIcon(Canvas: TCanvas; const R: TRect;
ImageList: TCustomImageList; ImageIndex: Integer; HighlightColor: TColor; Amount: Byte);
{const
CWeirdColor = $00203241;} {vb -}
var
ImageWidth, ImageHeight: Integer;
I, J: Integer;
{Src, Dst: PColor;} {vb -}
Src, Dst: ^Cardinal; {vb +}
S, C: Cardinal;
CBRB, CBG: Cardinal;
W1, W2: Cardinal;
begin
ImageWidth := R.Right - R.Left;
ImageHeight := R.Bottom - R.Top;
with ImageList do
begin
if Width < ImageWidth then ImageWidth := Width;
if Height < ImageHeight then ImageHeight := Height;
end;
StockBitmap1.Width := ImageWidth;
StockBitmap1.Height := ImageHeight;
StockBitmap2.Width := ImageWidth;
StockBitmap2.Height := ImageHeight;
BitBlt(StockBitmap1.Canvas.Handle, 0, 0, ImageWidth, ImageHeight,
Canvas.Handle, R.Left, R.Top, SRCCOPY);
{for J := 0 to ImageHeight - 1 do
FillLongWord(StockBitmap2.ScanLine[J]^, ImageWidth, CWeirdColor);} {vb -}
BitBlt(StockBitmap2.Canvas.Handle, 0, 0, ImageWidth, ImageHeight,
Canvas.Handle, R.Left, R.Top, SRCCOPY); {vb +}
ImageList.Draw(StockBitmap2.Canvas, 0, 0, ImageIndex);
W2 := Amount;
W1 := 255 - W2;
HighlightColor := GetBGR(ColorToRGB(HighlightColor));
CBRB := (Cardinal(HighlightColor) and $00FF00FF) * W1;
CBG := (Cardinal(HighlightColor) and $0000FF00) * W1;
for J := 0 to ImageHeight - 1 do
begin
Src := StockBitmap2.ScanLine[J];
Dst := StockBitmap1.ScanLine[J];
for I := 0 to ImageWidth - 1 do
begin
{S := Src^ and $00FFFFFF;} {vb -}
S := Src^; {vb +}
{if S <> CWeirdColor then} {vb -}
if S <> Dst^ then {vb +}
begin
{C := ((S and $FF00FF) * W2 + CBRB) and $FF00FF00 +
((S and $00FF00) * W2 + CBG) and $00FF0000;} {vb -}
C := ((S and $00FF00FF) * W2 + CBRB) and $FF00FF00 +
((S and $0000FF00) * W2 + CBG) and $00FF0000; {vb +}
Dst^ := C shr 8;
end;
Inc(Src);
Inc(Dst);
end;
end;
BitBlt(Canvas.Handle, R.Left, R.Top, ImageWidth, ImageHeight,
StockBitmap1.Canvas.Handle, 0, 0, SRCCOPY);
end;
procedure DrawTBXIconShadow(Canvas: TCanvas; const R: TRect;
ImageList: TCustomImageList; ImageIndex: Integer; Density: Integer);
const
D_DIV: array [0..2] of Cardinal = (3, 8, 20);
D_ADD: array [0..2] of Cardinal = (255 - 255 div 3, 255 - 255 div 8, 255 - 255 div 20);
var
ImageWidth, ImageHeight: Integer;
I, J: Integer;
Src, Dst: ^Cardinal;
S, C, CBRB, CBG: Cardinal;
begin
Assert(Density in [0..2]);
ImageWidth := R.Right - R.Left;
ImageHeight := R.Bottom - R.Top;
with ImageList do
begin
if Width < ImageWidth then ImageWidth := Width;
if Height < ImageHeight then ImageHeight := Height;
end;
StockBitmap1.Width := ImageWidth;
StockBitmap1.Height := ImageHeight;
StockBitmap2.Width := ImageWidth;
StockBitmap2.Height := ImageHeight;
BitBlt(StockBitmap1.Canvas.Handle, 0, 0, ImageWidth, ImageHeight,
Canvas.Handle, R.Left, R.Top, SRCCOPY);
{BitBlt(StockBitmap2.Canvas.Handle, 0, 0, ImageWidth, ImageHeight,
StockBitmap1.Canvas.Handle, 0, 0, SRCCOPY);} {vb -}
BitBlt(StockBitmap2.Canvas.Handle, 0, 0, ImageWidth, ImageHeight,
Canvas.Handle, R.Left, R.Top, SRCCOPY); {vb +}
ImageList.Draw(StockBitmap2.Canvas, 0, 0, ImageIndex, True);
for J := 0 to ImageHeight - 1 do
begin
Src := StockBitmap2.ScanLine[J];
Dst := StockBitmap1.ScanLine[J];
for I := 0 to ImageWidth - 1 do
begin
S := Src^;
if S <> Dst^ then
begin
CBRB := Dst^ and $00FF00FF;
CBG := Dst^ and $0000FF00;
{C := ((S and $FF0000) shr 16 * 29 + (S and $00FF00) shr 8 * 150 +
(S and $0000FF) * 76) shr 8;} {vb -}
C := ((S and $00FF0000) shr 16 * 29 + (S and $0000FF00) shr 8 * 150 +
(S and $000000FF) * 76) shr 8; {vb +}
C := C div D_DIV[Density] + D_ADD[Density];
Dst^ := ((CBRB * C and $FF00FF00) or (CBG * C and $00FF0000)) shr 8;
end;
Inc(Src);
Inc(Dst);
end;
end;
BitBlt(Canvas.Handle, R.Left, R.Top, ImageWidth, ImageHeight,
StockBitmap1.Canvas.Handle, 0, 0, SRCCOPY);
end;
procedure DrawTBXIconFlatShadow(Canvas: TCanvas; const R: TRect;
ImageList: TCustomImageList; ImageIndex: Integer; ShadowColor: TColor);
const
CShadowThreshold = 180 * 256;
var
ImageWidth, ImageHeight: Integer;
I, J: Integer;
P: ^Cardinal;
C: Cardinal;
SrcDC, DstDC: HDC;
begin
ImageWidth := R.Right - R.Left;
ImageHeight := R.Bottom - R.Top;
with ImageList do
begin
if Width < ImageWidth then ImageWidth := Width;
if Height < ImageHeight then ImageHeight := Height;
end;
StockBitmap2.Width := ImageWidth;
StockBitmap2.Height := ImageHeight;
StockBitmap2.Canvas.Brush.Color := clWhite;
StockBitmap2.Canvas.FillRect(Rect(0, 0, ImageWidth, ImageHeight));
ImageList.Draw(StockBitmap2.Canvas, 0, 0, ImageIndex, True);
for J := 0 to ImageHeight - 1 do
begin
P := StockBitmap2.ScanLine[J];
for I := 0 to ImageWidth - 1 do
begin
C := P^ and $00FFFFFF;
if C <> $0 then
begin
C := (C and $FF0000) shr 16 * 76 + (C and $00FF00) shr 8 * 150 + (C and $0000FF) * 29;
if C > CShadowThreshold then P^ := $00FFFFFF
else P^ := $00000000;
end;
Inc(P);
end;
end;
StockMonoBitmap.Width := ImageWidth;
StockMonoBitmap.Height := ImageHeight;
StockMonoBitmap.Canvas.Brush.Color := clBlack;
BitBlt(StockMonoBitmap.Canvas.Handle, 0, 0, ImageWidth, ImageHeight,
StockBitmap2.Canvas.Handle, 0, 0, SRCCOPY);
SrcDC := StockMonoBitmap.Canvas.Handle;
Canvas.Brush.Color := ColorToRGB(ShadowColor);
DstDC := Canvas.Handle;
Windows.SetTextColor(DstDC, clWhite);
Windows.SetBkColor(DstDC, clBlack);
BitBlt(DstDC, R.Left, R.Top, ImageWidth, ImageHeight, SrcDC, 0, 0, ROP_DSPDxax);
end;
procedure DrawTBXIconFullShadow(Canvas: TCanvas; const R: TRect;
ImageList: TCustomImageList; ImageIndex: Integer; ShadowColor: TColor);
const
CWeirdColor = $00203241;
var
ImageWidth, ImageHeight: Integer;
I, J: Integer;
P: ^Cardinal;
C: Cardinal;
SrcDC, DstDC: HDC;
begin
ImageWidth := R.Right - R.Left;
ImageHeight := R.Bottom - R.Top;
with ImageList do
begin
if Width < ImageWidth then ImageWidth := Width;
if Height < ImageHeight then ImageHeight := Height;
end;
StockBitmap2.Width := ImageWidth;
StockBitmap2.Height := ImageHeight;
for J := 0 to ImageHeight - 1 do
FillLongWord(StockBitmap2.ScanLine[J]^, ImageWidth, CWeirdColor);
ImageList.Draw(StockBitmap2.Canvas, 0, 0, ImageIndex, True);
for J := 0 to ImageHeight - 1 do
begin
P := StockBitmap2.ScanLine[J];
for I := 0 to ImageWidth - 1 do
begin
C := P^ and $00FFFFFF;
if C <> CWeirdColor then P^ := $00000000
else P^ := $00FFFFFF;
Inc(P);
end;
end;
StockMonoBitmap.Width := ImageWidth;
StockMonoBitmap.Height := ImageHeight;
StockMonoBitmap.Canvas.Brush.Color := clBlack;
BitBlt(StockMonoBitmap.Canvas.Handle, 0, 0, ImageWidth, ImageHeight,
StockBitmap2.Canvas.Handle, 0, 0, SRCCOPY);
SrcDC := StockMonoBitmap.Canvas.Handle;
Canvas.Brush.Color := ColorToRGB(ShadowColor);
DstDC := Canvas.Handle;
Windows.SetTextColor(DstDC, clWhite);
Windows.SetBkColor(DstDC, clBlack);
BitBlt(DstDC, R.Left, R.Top, ImageWidth, ImageHeight, SrcDC, 0, 0, ROP_DSPDxax);
end;
procedure DrawGlyph(DC: HDC; X, Y: Integer; ImageList: TCustomImageList; ImageIndex: Integer; Color: TColor);
var
B: TBitmap;
OldTextColor, OldBkColor: Longword;
OldBrush, Brush: HBrush;
begin
if Color = clNone then Exit;
B := TBitmap.Create;
B.Monochrome := True;
ImageList.GetBitmap(ImageIndex, B);
OldTextColor := SetTextColor(DC, clBlack);
OldBkColor := SetBkColor(DC, clWhite);
if Color < 0 then Brush := GetSysColorBrush(Color and $FF)
else Brush := CreateSolidBrush(Color);
OldBrush := SelectObject(DC, Brush);
BitBlt(DC, X, Y, ImageList.Width, ImageList.Height, B.Canvas.Handle, 0, 0, ROP_DSPDxax);
SelectObject(DC, OldBrush);
if Color >= 0 then DeleteObject(Brush);
SetTextColor(DC, OldTextColor);
SetBkColor(DC, OldBkColor);
B.Free;
end;
procedure DrawGlyph(DC: HDC; const R: TRect; ImageList: TCustomImageList; ImageIndex: Integer; Color: TColor); overload;
begin
DrawGlyph(DC, (R.Left + R.Right + 1 - ImageList.Width) div 2, (R.Top + R.Bottom + 1 - ImageList.Height) div 2, ImageList, ImageIndex, Color);
end;
procedure DrawGlyph(DC: HDC; X, Y: Integer; const Bits; Color: TColor); overload;
var
B: TBitmap;
OldTextColor, OldBkColor: Longword;
OldBrush, Brush: HBrush;
begin
B := TBitmap.Create;
B.Handle := CreateBitmap(8, 8, 1, 1, @Bits);
OldTextColor := SetTextColor(DC, clBlack);
OldBkColor := SetBkColor(DC, clWhite);
if Color < 0 then Brush := GetSysColorBrush(Color and $FF)
else Brush := CreateSolidBrush(Color);
OldBrush := SelectObject(DC, Brush);
BitBlt(DC, X, Y, 8, 8, B.Canvas.Handle, 0, 0, ROP_DSPDxax);
SelectObject(DC, OldBrush);
if Color >= 0 then DeleteObject(Brush);
SetTextColor(DC, OldTextColor);
SetBkColor(DC, OldBkColor);
B.Free;
end;
procedure DrawGlyph(DC: HDC; const R: TRect; Width, Height: Integer; const Bits; Color: TColor); overload;
var
B: TBitmap;
OldTextColor, OldBkColor: Longword;
OldBrush, Brush: HBrush;
begin
B := TBitmap.Create;
B.Handle := CreateBitmap(8, 8, 1, 1, @Bits);
OldTextColor := SetTextColor(DC, clBlack);
OldBkColor := SetBkColor(DC, clWhite);
if Color < 0 then Brush := GetSysColorBrush(Color and $FF)
else Brush := CreateSolidBrush(Color);
OldBrush := SelectObject(DC, Brush);
BitBlt(DC, (R.Left + R.Right + 1 - Width) div 2, (R.Top + R.Bottom + 1 - Height) div 2, Width, Height, B.Canvas.Handle, 0, 0, ROP_DSPDxax);
SelectObject(DC, OldBrush);
if Color >= 0 then DeleteObject(Brush);
SetTextColor(DC, OldTextColor);
SetBkColor(DC, OldBkColor);
B.Free;
end;
type
TCustomFormAccess = class(TCustomForm);
function GetClientSizeEx(Control: TWinControl): TPoint;
var
R: TRect;
begin
if (Control is TCustomForm) and (TCustomFormAccess(Control).FormStyle = fsMDIForm)
and not (csDesigning in Control.ComponentState) then
GetWindowRect(TCustomFormAccess(Control).ClientHandle, R)
else
R := Control.ClientRect;
Result.X := R.Right - R.Left;
Result.Y := R.Bottom - R.Top;
end;
procedure InitializeStock;
var
NonClientMetrics: TNonClientMetrics;
begin
StockBitmap1 := TBitmap.Create;
StockBitmap1.PixelFormat := pf32bit;
StockBitmap2 := TBitmap.Create;
StockBitmap2.PixelFormat := pf32bit;
StockMonoBitmap := TBitmap.Create;
StockMonoBitmap.Monochrome := True;
StockCompatibleBitmap := TBitmap.Create;
StockCompatibleBitmap.Width := 8;
StockCompatibleBitmap.Height := 8;
SmCaptionFont := TFont.Create;
NonClientMetrics.cbSize := SizeOf(NonClientMetrics);
if SystemParametersInfo(SPI_GETNONCLIENTMETRICS, 0, @NonClientMetrics, 0) then
SmCaptionFont.Handle := CreateFontIndirect(NonClientMetrics.lfSmCaptionFont);
end;
procedure FinalizeStock;
begin
SmCaptionFont.Free;
SmCaptionFont := nil;
StockCompatibleBitmap.Free;
StockMonoBitmap.Free;
StockBitmap2.Free;
StockBitmap1.Free;
end;
procedure RecreateStock;
begin
FinalizeStock;
InitializeStock;
end;
{ TShadow } ////////////////////////////////////////////////////////////////////
procedure TShadow.Clear(const R: TRect);
begin
FClearRect := R;
end;
constructor TShadow.Create(const Bounds: TRect; Opacity: Byte; LoColor: Boolean; Edges: TShadowEdges);
begin
inherited Create(nil);
Hide;
ParentWindow := Application.Handle;
BoundsRect := Bounds;
Color := clBtnShadow;
FOpacity := Opacity;
FEdges := Edges;
FSaveBits := False;
if LoColor then FStyle := ssFlat
else if (@UpdateLayeredWindow <> nil) and (@AlphaBlend <> nil) then
FStyle := ssLayered
else if @AlphaBlend <> nil then
FStyle := ssAlphaBlend
else
FStyle := ssFlat;
end;
procedure TShadow.CreateParams(var Params: TCreateParams);
begin
inherited;
with Params do
begin
Style := (Style and not (WS_CHILD or WS_GROUP or WS_TABSTOP)) or WS_POPUP;
ExStyle := ExStyle or WS_EX_TOOLWINDOW;
if FSaveBits then WindowClass.Style := WindowClass.Style or CS_SAVEBITS;
end;
end;
procedure TShadow.GradB(const R: TRect);
var
J, W, H: Integer;
V: Cardinal;
P: ^Cardinal;
begin
W := R.Right - R.Left;
H := R.Bottom - R.Top;
for J := 0 to H - 1 do
begin
P := FBuffer.ScanLine[J + R.Top];
Inc(P, R.Left);
V := (255 - J shl 8 div H) shl 24;
FillLongword(P^, W, V);
end;
end;
procedure TShadow.GradBL(const R: TRect);
var
I, J, W, H, CX, CY, D, DMax, A, B: Integer;
P: ^Cardinal;
begin
W := R.Right - R.Left;
H := R.Bottom - R.Top;
DMax := W;
if H > W then DMax := H;
CX := DMax - 1;
CY := H - DMax;
for J := 0 to H - 1 do
begin
P := FBuffer.ScanLine[J + R.Top];
Inc(P, R.Left);
for I := 0 to W - 1 do
begin
A := Abs(I - CX);
B := Abs(J - CY);
D := A;
if B > A then D := B;
D := (A + B + D) * 128 div DMax;
if D < 255 then P^ := (255 - D) shl 24
else P^ := 0;
Inc(P);
end;
end;
end;
procedure TShadow.GradBR(const R: TRect);
var
I, J, W, H, CX, CY, D, DMax, A, B: Integer;
P: ^Cardinal;
begin
W := R.Right - R.Left;
H := R.Bottom - R.Top;
DMax := W;
if H > W then DMax := H;
CX := W - DMax;
CY := H - DMax;
for J := 0 to H - 1 do
begin
P := FBuffer.ScanLine[J + R.Top];
Inc(P, R.Left);
for I := 0 to W - 1 do
begin
A := Abs(I - CX);
B := Abs(J - CY);
D := A;
if B > A then D := B;
D := (A + B + D) * 128 div DMax;
if D < 255 then P^ := (255 - D) shl 24
else P^ := 0;
Inc(P);
end;
end;
end;
procedure TShadow.GradR(const R: TRect);
var
I, J, W: Integer;
P: ^Cardinal;
ScanLine: array of Cardinal;
begin
W := R.Right - R.Left;
SetLength(ScanLine, W);
for I := 0 to W - 1 do
ScanLine[I] :=(255 - I shl 8 div W) shl 24;
for J := R.Top to R.Bottom - 1 do
begin
P := FBuffer.ScanLine[J];
Inc(P, R.Left);
MoveLongword(ScanLine[0], P^, W);
end;
end;
procedure TShadow.GradTR(const R: TRect);
var
I, J, W, H, CX, CY, D, DMax, A, B: Integer;
P: ^Cardinal;
begin
W := R.Right - R.Left;
H := R.Bottom - R.Top;
DMax := W;
if H > W then DMax := H;
CX := W - DMax;
CY := DMax - 1;
for J := 0 to H - 1 do
begin
P := FBuffer.ScanLine[J + R.Top];
Inc(P, R.Left);
for I := 0 to W - 1 do
begin
A := Abs(I - CX);
B := Abs(J - CY);
D := A;
if B > A then D := B;
D := (A + B + D) * 128 div DMax;
if D < 255 then P^ := (255 - D) shl 24
else P^ := 0;
Inc(P);
end;
end;
end;
procedure TShadow.Render;
var
DstDC: HDC;
SrcPos, DstPos: TPoint;
Size: TSize;
BlendFunc: TBlendFunction;
begin
if FStyle <> ssLayered then Exit;
Assert(Assigned(UpdateLayeredWindow));
SetWindowLong(Handle, GWL_EXSTYLE, GetWindowLong(Handle, GWL_EXSTYLE) or $00080000{WS_EX_LAYERED});
DstDC := GetDC(0);
try
SrcPos := Point(0, 0);
with BoundsRect do
begin
DstPos := Point(Left, Top);
Size.cx := Right - Left;
Size.cy := Bottom - Top;
end;
BlendFunc.BlendOp := 0;
BlendFunc.BlendFlags := 0;
BlendFunc.SourceConstantAlpha := FOpacity;
BlendFunc.AlphaFormat := 1;
FBuffer := TBitmap.Create;
FBuffer.PixelFormat := pf32bit;
FBuffer.Width := Size.cx;
FBuffer.Height := Size.cy;
FillBuffer;
UpdateLayeredWindow(
Handle,
DstDC,
@DstPos,
@Size,
FBuffer.Canvas.Handle,
@SrcPos,
0,
@BlendFunc,
$00000002{ULW_ALPHA});
FBuffer.Free;
finally
ReleaseDC(0, DstDC);
end;
end;
procedure TShadow.Show(ParentHandle: HWND);
begin
SetWindowPos(Handle, ParentHandle, 0, 0, 0, 0,
SWP_NOACTIVATE or SWP_NOSENDCHANGING or SWP_NOMOVE or
SWP_NOOWNERZORDER or SWP_NOSIZE or SWP_SHOWWINDOW);
end;
procedure TShadow.WMEraseBkgnd(var Message: TWMEraseBkgnd);
var
SrcPos, DstPos: TPoint;
Size: TSize;
BlendFunc: TBlendFunction;
begin
if FStyle = ssAlphaBlend then
begin
Assert(Assigned(AlphaBlend));
{ Dispatch all the painting messages }
ProcessPaintMessages;
SrcPos := Point(0, 0);
with BoundsRect do
begin
DstPos := Point(Left, Top);
Size.cx := Right - Left;
Size.cy := Bottom - Top;
end;
FBuffer := TBitmap.Create;
FBuffer.PixelFormat := pf32bit;
FBuffer.Width := Size.cx;
FBuffer.Height := Size.cy;
FillBuffer;
{ Blend the buffer directly into the screen }
BlendFunc.BlendOp := 0;
BlendFunc.BlendFlags := 0;
BlendFunc.SourceConstantAlpha := FOpacity;
BlendFunc.AlphaFormat := 1;
AlphaBlend(Message.DC, 0, 0, Size.cx, Size.cy,
FBuffer.Canvas.Handle, 0, 0, Size.cx, Size.cy, BlendFunc);
FBuffer.Free;
Message.Result := 1;
end
else inherited;
end;
procedure TShadow.WMNCHitTest(var Message: TMessage);
begin
Message.Result := HTTRANSPARENT;
end;
{ THorzShadow }
procedure THorzShadow.FillBuffer;
var
R: TRect;
L1, L2, L3: Integer;
begin
if seTopLeft in FEdges then L1 := Height else L1 := 0;
if seBottomRight in FEdges then L3 := Height else L3 := 0;
if L1 + L3 > Width then
begin
if (L1 > 0) and (L3 > 0) then
begin
L1 := Width div 2;
L3 := L1;
end
else if L1 > 0 then L1 := Width
else if L3 > 0 then L3 := Width;
end;
L2 := Width - L1 - L3;
R := Rect(0, 0, Width, Height);
R.Right := R.Left + L1;
if L1 > 0 then GradBL(R);
R.Left := R.Right;
R.Right := R.Left + L2;
if L2 > 0 then GradB(R);
if L3 > 0 then
begin
R.Left := R.Right;
R.Right := R.Left + L3;
GradBR(R);
end;
end;
{ TVertShadow }
procedure TVertShadow.FillBuffer;
var
R: TRect;
L1, L2, L3: Integer;
begin
if seTopLeft in FEdges then L1 := Width else L1 := 0;
if seBottomRight in FEdges then L3 := Width else L3 := 0;
if L1 + L3 > Height then
begin
if (L1 > 0) and (L3 > 0) then
begin
L1 := Height div 2;
L3 := L1;
end
else if L1 > 0 then L1 := Height
else if L3 > 0 then L3 := Height;
end;
L2 := Height - L1 - L3;
R := Rect(0, 0, Width, Height);
R.Bottom := R.Top + L1;
if L1 > 0 then GradTR(R);
R.Top := R.Bottom;
R.Bottom := R.Top + L2;
if L2 > 0 then GradR(R);
if L3 > 0 then
begin
R.Top := R.Bottom;
R.Bottom := R.Top + L3;
GradBR(R);
end;
end;
{ TShadows }
constructor TShadows.Create(R1, R2: TRect; Size: Integer; Opacity: Byte; LoColor: Boolean);
var
R: TRect;
R1Valid, R2Valid: Boolean;
begin
if LoColor or
((@UpdateLayeredWindow = nil) and (@AlphaBlend = nil)) then
begin
Size := Size div 2;
end;
R1Valid := not IsRectEmpty(R1);
R2Valid := not IsRectEmpty(R2);
if not (R1Valid or R2Valid) then Exit;
if R1Valid xor R2Valid then
begin
{ A simple square shadow }
if R1Valid then R := R1 else R:= R2;
with R do
begin
V1 := TVertShadow.Create(Rect(Right, Top + Size, Right + Size, Bottom), Opacity, LoColor, [seTopLeft]);
H1 := THorzShadow.Create(Rect(Left + Size, Bottom, Right + Size, Bottom + Size), Opacity, LoColor, [seTopLeft, seBottomRight])
end;
end
else
begin
if (R1.Bottom <= R2.Top + 2) or (R1.Top >= R2.Bottom - 2) then
begin
if R1.Top > R2.Top then
begin
R := R2;
R2 := R1;
R1 := R;
end;
if R1.Left + Size < R2.Left then
H1 := THorzShadow.Create(Rect(R1.Left + Size, R1.Bottom, R2.Left, R1.Bottom + Size), Opacity, LoColor, [seTopLeft]);
H2 := THorzShadow.Create(Rect(R2.Left + Size, R2.Bottom, R2.Right + Size, R2.Bottom + Size), Opacity, LoColor, [seTopLeft, seBottomRight]);
V1 := TVertShadow.Create(Rect(R1.Right, R1.Top + Size, R1.Right + Size, R1.Bottom), Opacity, LoColor, [seTopLeft]);
if R1.Right > R2.Right then
H3 := THorzShadow.Create(Rect(R2.Right, R1.Bottom, R1.Right + Size, R1.Bottom + Size), Opacity, LoColor, [seTopLeft, seBottomRight]);
if R1.Right + Size < R2.Right then
V2 := TVertShadow.Create(Rect(R2.Right, R2.Top + Size, R2.Right + Size, R2.Bottom), Opacity, LoColor, [seTopLeft])
else
V2 := TVertShadow.Create(Rect(R2.Right, R2.Top + 1, R2.Right + Size, R2.Bottom), Opacity, LoColor, []);
end
else if (R1.Right <= R2.Left + 2) or (R1.Left >= R2.Right - 2) then
begin
if R1.Left > R2.Left then
begin
R := R2;
R2 := R1;
R1 := R;
end;
if R1.Top + Size < R2.Top then
V1 := TVertShadow.Create(Rect(R1.Right, R1.Top + Size, R1.Right + Size, R2.Top), Opacity, LoColor, [seTopLeft]);
V2 := TVertShadow.Create(Rect(R2.Right, R2.Top + Size, R2.Right + Size, R2.Bottom + Size), Opacity, LoColor, [seTopLeft, seBottomRight]);
H1 := THorzShadow.Create(Rect(R1.Left + Size, R1.Bottom, R1.Right, R1.Bottom + Size), Opacity, LoColor, [seTopLeft]);
if R1.Bottom > R2.Bottom then
V3 := TVertShadow.Create(Rect(R1.Right, R2.Bottom, R1.Right + Size, R1.Bottom + Size), Opacity, LoColor, [seTopLeft, seBottomRight]);
if R1.Bottom + Size < R2.Bottom then
H2 := THorzShadow.Create(Rect(R2.Left + Size, R2.Bottom, R2.Right, R2.Bottom + Size), Opacity, LoColor, [seTopLeft])
else
H2 := THorzShadow.Create(Rect(R2.Left, R2.Bottom, R2.Right, R2.Bottom + Size), Opacity, LoColor, []);
end;
end;
if V1 <> nil then V1.Render;
if H1 <> nil then H1.Render;
if V2 <> nil then V2.Render;
if H2 <> nil then H2.Render;
if V3 <> nil then V3.Render;
if H3 <> nil then H3.Render;
SetSaveBits(True);
end;
destructor TShadows.Destroy;
begin
H3.Free;
V3.Free;
H2.Free;
V2.Free;
H1.Free;
V1.Free;
inherited;
end;
procedure TShadows.SetSaveBits(Value: Boolean);
begin
FSaveBits := Value;
if V1 <> nil then V1.FSaveBits := Value;
if H1 <> nil then H1.FSaveBits := Value;
if V2 <> nil then V2.FSaveBits := Value;
if H2 <> nil then H2.FSaveBits := Value;
if V3 <> nil then V3.FSaveBits := Value;
if H3 <> nil then H3.FSaveBits := Value;
end;
procedure TShadows.Show(ParentHandle: HWND);
begin
if V1 <> nil then V1.Show(ParentHandle);
if H1 <> nil then H1.Show(ParentHandle);
if V2 <> nil then V2.Show(ParentHandle);
if H2 <> nil then H2.Show(ParentHandle);
if V3 <> nil then V3.Show(ParentHandle);
if H3 <> nil then H3.Show(ParentHandle);
end;
{ Gradients } //////////////////////////////////////////////////////////////////
const
GRADIENT_CACHE_SIZE = 16;
type
PRGBQuad = ^TRGBQuad;
TRGBQuad = Integer;
PRGBQuadArray = ^TRGBQuadArray;
TRGBQuadArray = array [0..0] of TRGBQuad;
var
GradientCache: array [0..GRADIENT_CACHE_SIZE] of array of TRGBQuad;
NextCacheIndex: Integer = 0;
function FindGradient(Size: Integer; CL, CR: TRGBQuad): Integer;
begin
Assert(Size > 0);
Result := GRADIENT_CACHE_SIZE - 1;
while Result >= 0 do
begin
if (Length(GradientCache[Result]) = Size) and
(GradientCache[Result][0] = CL) and
(GradientCache[Result][Length(GradientCache[Result]) - 1] = CR) then Exit;
Dec(Result);
end;
end;
function MakeGradient(Size: Integer; CL, CR: TRGBQuad): Integer;
var
R1, G1, B1: Integer;
R2, G2, B2: Integer;
R, G, B: Integer;
I: Integer;
Bias: Integer;
begin
Assert(Size > 0);
Result := NextCacheIndex;
Inc(NextCacheIndex);
if NextCacheIndex >= GRADIENT_CACHE_SIZE then NextCacheIndex := 0;
R1 := CL and $FF;
G1 := CL shr 8 and $FF;
B1 := CL shr 16 and $FF;
R2 := CR and $FF - R1;
G2 := CR shr 8 and $FF - G1;
B2 := CR shr 16 and $FF - B1;
SetLength(GradientCache[Result], Size);
Dec(Size);
Bias := Size div 2;
if Size > 0 then
for I := 0 to Size do
begin
R := R1 + (R2 * I + Bias) div Size;
G := G1 + (G2 * I + Bias) div Size;
B := B1 + (B2 * I + Bias) div Size;
GradientCache[Result][I] := R + G shl 8 + B shl 16;
end
else
begin
R := R1 + R2 div 2;
G := G1 + G2 div 2;
B := B1 + B2 div 2;
GradientCache[Result][0] := R + G shl 8 + B shl 16;
end;
end;
function GetGradient(Size: Integer; CL, CR: TRGBQuad): Integer;
begin
Result := FindGradient(Size, CL, CR);
if Result < 0 then Result := MakeGradient(Size, CL, CR);
end;
{ GradFill function }
procedure GradFill(DC: HDC; ARect: TRect; ClrTopLeft, ClrBottomRight: TColor; Kind: TGradientKind);
const
GRAD_MODE: array [TGradientKind] of DWORD = (GRADIENT_FILL_RECT_H, GRADIENT_FILL_RECT_V);
W: array [TGradientKind] of Integer = (2, 1);
H: array [TGradientKind] of Integer = (1, 2);
type
TriVertex = packed record
X, Y: Longint;
R, G, B, A: Word;
end;
var
V: array [0..1] of TriVertex;
GR: GRADIENT_RECT;
Size, I, Start, Finish: Integer;
GradIndex: Integer;
R, CR: TRect;
Brush: HBRUSH;
begin
if not RectVisible(DC, ARect) then Exit;
ClrTopLeft := ColorToRGB(ClrTopLeft);
ClrBottomRight := ColorToRGB(ClrBottomRight);
if @GradientFill <> nil then
begin
{ Use msimg32.dll }
with V[0] do
begin
X := ARect.Left;
Y := ARect.Top;
R := ClrTopLeft shl 8 and $FF00;
G := ClrTopLeft and $FF00;
B := ClrTopLeft shr 8 and $FF00;
A := 0;
end;
with V[1] do
begin
X := ARect.Right;
Y := ARect.Bottom;
R := ClrBottomRight shl 8 and $FF00;
G := ClrBottomRight and $FF00;
B := ClrBottomRight shr 8 and $FF00;
A := 0;
end;
GR.UpperLeft := 0; GR.LowerRight := 1;
GradientFill(DC, @V, 2, @GR, 1, GRAD_MODE[Kind]);
end
else
begin
{ Have to do it manually if msimg32.dll is not available }
GetClipBox(DC, CR);
if Kind = gkHorz then
begin
Size := ARect.Right - ARect.Left;
if Size <= 0 then Exit;
Start := 0; Finish := Size - 1;
if CR.Left > ARect.Left then Inc(Start, CR.Left - ARect.Left);
if CR.Right < ARect.Right then Dec(Finish, ARect.Right - CR.Right);
R := ARect; Inc(R.Left, Start); R.Right := R.Left + 1;
end
else
begin
Size := ARect.Bottom - ARect.Top;
if Size <= 0 then Exit;
Start := 0; Finish := Size - 1;
if CR.Top > ARect.Top then Inc(Start, CR.Top - ARect.Top);
if CR.Bottom < ARect.Bottom then Dec(Finish, ARect.Bottom - CR.Bottom);
R := ARect; Inc(R.Top, Start); R.Bottom := R.Top + 1;
end;
GradIndex := GetGradient(Size, ClrTopLeft, ClrBottomRight);
for I := Start to Finish do
begin
Brush := CreateSolidBrush(GradientCache[GradIndex][I]);
Windows.FillRect(DC, R, Brush);
OffsetRect(R, Integer(Kind = gkHorz), Integer(Kind = gkVert));
DeleteObject(Brush);
end;
end;
end;
{ Brushed Fill } ///////////////////////////////////////////////////////////////
{ Templates }
const
NUM_TEMPLATES = 8;
MIN_TEMPLATE_SIZE = 100;
MAX_TEMPLATE_SIZE = 200;
var
ThreadTemplates: array [0..NUM_TEMPLATES - 1] of array of Integer;
RandThreadIndex: array [0..1023] of Integer;
RandThreadPositions: array [0..1023] of Integer;
procedure InitializeBrushedFill;
const
Pi = 3.14159265358987;
var
TemplateIndex, Size, I, V, V1, V2: Integer;
T, R12, R13, R14, R21, R22, R23, R24: Single;
begin
{ Make thread templates }
for TemplateIndex := 0 to NUM_TEMPLATES - 1 do
begin
Size := (MIN_TEMPLATE_SIZE + Random(MAX_TEMPLATE_SIZE - MIN_TEMPLATE_SIZE + 1)) div 2;
SetLength(ThreadTemplates[TemplateIndex], Size * 2);
R12 := Random * 2 * Pi;
R13 := Random * 2 * Pi;
R14 := Random * 2 * Pi;
R21 := Random * 2 * Pi;
R22 := Random * 2 * Pi;
R23 := Random * 2 * Pi;
R24 := Random * 2 * Pi;
for I := 0 to Size - 1 do
begin
T := 2 * Pi * I / Size;
V1 := Round(150 * Sin(T) + 100 * Sin(2 * T + R12) + 50 * Sin(3 * T + R13) + 20 * Sin(4 * T + R14));
if V1 > 255 then V1 := 255;
if V1 < -255 then V1 := -255;
V2 := Round(150 * Sin(T + R21) + 100 * Sin(2 * T + R22) + 50 * Sin(3 * T + R23) + 20 * Sin(4 * T + R24));
if V2 > 255 then V2 := 255;
if V2 < -255 then V2 := -255;
if Abs(V2 - V1) > 300 then
begin
V := (V1 + V2) div 2;
V1 := V - 150;
V2 := V + 150;
end;
ThreadTemplates[TemplateIndex][I * 2] := Min(V1, V2);
ThreadTemplates[TemplateIndex][I * 2 + 1] := Max(V1, V2);
end;
end;
{ Initialize Rand arrays }
for I := 0 to 1023 do
begin
RandThreadIndex[I] := Random(NUM_TEMPLATES);
V1 := Random(Length(ThreadTemplates[RandThreadIndex[I]])) and not $1;
if Odd(I) then Inc(V1);
RandThreadPositions[I] := V1;
end;
end;
{ Cache }
const
THREAD_CACHE_SIZE = 16;
type
TThreadCacheItem = record
BaseColor: TColorRef;
Roughness: Integer;
Bitmaps: array [0..NUM_TEMPLATES - 1] of HBITMAP;
end;
var
ThreadCache: array [0..THREAD_CACHE_SIZE] of TThreadCacheItem;
NextCacheEntry: Integer = 0;
procedure ClearCacheItem(var CacheItem: TThreadCacheItem);
var
I: Integer;
begin
with CacheItem do
begin
BaseColor := $FFFFFFFF;
Roughness := -1;
for I := NUM_TEMPLATES - 1 downto 0 do
begin
if Bitmaps[I] <> 0 then
begin
DeleteObject(Bitmaps[I]);
Bitmaps[I] := 0;
end;
end;
end;
end;
procedure ResetBrushedFillCache;
var
I: Integer;
begin
{ Should be called each time the screen parameters change }
for I := THREAD_CACHE_SIZE - 1 downto 0 do ClearCacheItem(ThreadCache[I]);
end;
procedure FinalizeBrushedFill;
begin
ResetBrushedFillCache;
end;
procedure MakeCacheItem(var CacheItem: TThreadCacheItem; Color: TColorRef; Roughness: Integer);
var
TemplateIndex, Size, I, V: Integer;
CR, CG, CB: Integer;
R, G, B: Integer;
ScreenDC: HDC;
BMI: TBitmapInfo;
Bits: PRGBQuadArray;
DIBSection: HBITMAP;
DIBDC, CacheDC: HDC;
begin
ScreenDC := GetDC(0);
FillChar(BMI, SizeOf(TBitmapInfo), 0);
with BMI.bmiHeader do
begin
biSize := SizeOf(TBitmapInfoHeader);
biPlanes := 1;
biCompression := BI_RGB;
biWidth := MAX_TEMPLATE_SIZE;
biHeight := -1;
biBitCount := 32;
end;
DIBSection := CreateDIBSection(0, BMI, DIB_RGB_COLORS, Pointer(Bits), 0, 0);
DIBDC := CreateCompatibleDC(0);
SelectObject(DIBDC, DIBSection);
CacheDC := CreateCompatibleDC(0);
CR := Color shl 8 and $FF00;
CG := Color and $FF00;
CB := Color shr 8 and $FF00;
try
for TemplateIndex := 0 to NUM_TEMPLATES - 1 do
begin
CacheItem.BaseColor := Color;
CacheItem.Roughness := Roughness;
Size := Length(ThreadTemplates[TemplateIndex]);
if CacheItem.Bitmaps[TemplateIndex] = 0 then
CacheItem.Bitmaps[TemplateIndex] := CreateCompatibleBitmap(ScreenDC, Size, 1);
SelectObject(CacheDC, CacheItem.Bitmaps[TemplateIndex]);
for I := 0 to Size - 1 do
begin
V := ThreadTemplates[TemplateIndex][I];
R := CR + V * Roughness;
G := CG + V * Roughness;
B := CB + V * Roughness;
if R < 0 then R := 0;
if G < 0 then G := 0;
if B < 0 then B := 0;
if R > $EF00 then R := $EF00;
if G > $EF00 then G := $EF00;
if B > $EF00 then B := $EF00;
Bits^[I] := (R and $FF00 + (G and $FF00) shl 8 + (B and $FF00) shl 16) shr 8;
end;
BitBlt(CacheDC, 0, 0, Size, 1, DIBDC, 0, 0, SRCCOPY);
end;
finally
DeleteDC(CacheDC);
DeleteDC(DIBDC);
DeleteObject(DIBSection);
ReleaseDC(0, ScreenDC);
end;
end;
function FindCacheItem(Color: TColorRef; Roughness: Integer): Integer;
begin
Result := THREAD_CACHE_SIZE - 1;
while Result >= 0 do
if (ThreadCache[Result].BaseColor = Color) and (ThreadCache[Result].Roughness = Roughness) then Exit
else Dec(Result);
end;
function GetCacheItem(Color: TColorRef; Roughness: Integer): Integer;
begin
Result := FindCacheItem(Color, Roughness);
if Result >= 0 then Exit
else
begin
Result := NextCacheEntry;
MakeCacheItem(ThreadCache[Result], Color, Roughness);
NextCacheEntry := (NextCacheEntry + 1) mod THREAD_CACHE_SIZE;
end;
end;
procedure BrushedFill(DC: HDC; Origin: PPoint; ARect: TRect; Color: TColor; Roughness: Integer);
const
ZeroOrigin: TPoint = (X: 0; Y: 0);
var
CR: TColorRef;
X, Y: Integer;
CacheIndex: Integer;
TemplateIndex: Integer;
CacheDC: HDC;
Size: Integer;
BoxR: TRect;
begin
if (Color = clNone) or not RectVisible(DC, ARect) then Exit;
CR := GetBGR(ColorToRGB(Color));
if Origin = nil then Origin := @ZeroOrigin;
CacheIndex := GetCacheItem(CR, Roughness);
GetClipBox(DC, BoxR);
IntersectRect(ARect, ARect, BoxR);
SaveDC(DC);
with ARect do IntersectClipRect(DC, Left, Top, Right, Bottom);
CacheDC := CreateCompatibleDC(0);
for Y := ARect.Top to ARect.Bottom - 1 do
begin
TemplateIndex := RandThreadIndex[(65536 + Y - Origin.Y) mod 1024];
Size := Length(ThreadTemplates[TemplateIndex]);
X := -RandThreadPositions[(65536 + Y - Origin.Y) mod 1024] + Origin.X;
SelectObject(CacheDC, ThreadCache[CacheIndex].Bitmaps[TemplateIndex]);
while X < ARect.Right do
begin
if X + Size >= ARect.Left then BitBlt(DC, X, Y, Size, 1, CacheDC, 0, 0, SRCCOPY);
Inc(X, Size);
end;
end;
DeleteDC(CacheDC);
RestoreDC(DC, -1);
end;
var
hMSImg: HModule;
initialization
@UpdateLayeredWindow := GetProcAddress(
GetModuleHandle('user32.dll'), 'UpdateLayeredWindow');
hMSImg := LoadLibrary('msimg32.dll');
if hMSImg <> 0 then
begin
@AlphaBlend := GetProcAddress(hMSImg, 'AlphaBlend');
@GradientFill := GetProcAddress(hMSImg, 'GradientFill');
end;
InitializeStock;
InitializeBrushedFill;
ResetBrushedFillCache;
finalization
FinalizeBrushedFill;
FinalizeStock;
if hMSImg <> 0 then FreeLibrary(hMSImg);
end.