{----------------------------------------------------------------------------- The contents of this file are subject to the Mozilla Public License Version 1.1 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.mozilla.org/MPL/MPL-1.1.html Software distributed under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either expressed or implied. See the License for the specific language governing rights and limitations under the License. The Original Code is: JvgRuler.PAS, released on 2003-01-15. The Initial Developer of the Original Code is Andrey V. Chudin, [chudin att yandex dott ru] Portions created by Andrey V. Chudin are Copyright (C) 2003 Andrey V. Chudin. All Rights Reserved. Contributor(s): Michael Beck [mbeck att bigfoot dott com]. You may retrieve the latest version of this file at the Project JEDI's JVCL home page, located at http://jvcl.sourceforge.net Known Issues: -----------------------------------------------------------------------------} // $Id: JvgRuler.pas 10612 2006-05-19 19:04:09Z jfudickar $ unit JvgRuler; {$I jvcl.inc} interface uses {$IFDEF USEJVCL} {$IFDEF UNITVERSIONING} JclUnitVersioning, {$ENDIF UNITVERSIONING} {$ENDIF USEJVCL} Windows, Messages, Classes, Controls, Graphics, Forms, OleCtnrs, ExtCtrls, SysUtils, {$IFDEF USEJVCL} JvComponent, {$ENDIF USEJVCL} JvgCommClasses, JvgUtils; type TJvgSizeUnit = (fsuCentimeters, fsuInches, fsuPixels); TJvgOrientation = (goHorizontal, goVertical); {$IFDEF USEJVCL} TJvgRuler = class(TJvGraphicControl) {$ELSE} TJvgRuler = class(TGraphicControl) {$ENDIF USEJVCL} private FUseUnit: TJvgSizeUnit; FOrientation: TJvgOrientation; FPosition: Integer; procedure SetPosition(const Value: Integer); procedure SetOrientation(Value: TJvgOrientation); procedure SetUseUnit(Value: TJvgSizeUnit); protected procedure Paint; override; public constructor Create(AOwner: TComponent); override; property Position: Integer read FPosition write SetPosition; published property Align; property Font; property Orientation: TJvgOrientation read FOrientation write SetOrientation default goHorizontal; property UseUnit: TJvgSizeUnit read FUseUnit write SetUseUnit default fsuCentimeters; end; {$IFDEF USEJVCL} {$IFDEF UNITVERSIONING} const UnitVersioning: TUnitVersionInfo = ( RCSfile: '$URL: https://jvcl.svn.sourceforge.net/svnroot/jvcl/tags/JVCL3_32/run/JvgRuler.pas $'; Revision: '$Revision: 10612 $'; Date: '$Date: 2006-05-19 21:04:09 +0200 (ven., 19 mai 2006) $'; LogPath: 'JVCL\run' ); {$ENDIF UNITVERSIONING} {$ENDIF USEJVCL} implementation constructor TJvgRuler.Create(AOwner: TComponent); begin inherited Create(AOwner); FOrientation := goHorizontal; FUseUnit := fsuCentimeters; end; procedure TJvgRuler.Paint; const Offset: array [Boolean] of Integer = (8, 3); var X, Y: Single; Pt: TPoint; S: string; R: TRect; begin Canvas.Font.Assign(Font); X := 0; Y := 0; repeat X := X + 0.5; Y := Y + 0.5; case FUseUnit of fsuInches: begin Pt.X := InchesToPixels(Canvas.Handle, X, True); Pt.Y := InchesToPixels(Canvas.Handle, Y, False); end; fsuCentimeters: begin Pt.X := CentimetersToPixels(Canvas.Handle, X, True); Pt.Y := CentimetersToPixels(Canvas.Handle, Y, False); end; fsuPixels: begin Pt.X := Round(X * 50); Pt.Y := Round(Y * 50); end; end; if (Pt.X < Width) or (Pt.Y < Height) then with Canvas do if Orientation = goHorizontal then begin if X = Trunc(X) then begin R := Rect(Pt.X - 10, 0, Pt.X + 10, Height); SetBkMode(Handle, TRANSPARENT); if UseUnit = fsuPixels then S := IntToStr(Pt.X) else S := IntToStr(Trunc(X)); Windows.DrawText(Handle, PChar(S), Length(S), R, DT_SINGLELINE or DT_CENTER); end; MoveTo(Pt.X, Height - Offset[X = Trunc(X)]); LineTo(Pt.X, Height - 1); end else begin if Y = Trunc(Y) then begin R := Rect(0, Pt.Y - 10, Width, Pt.Y + 10); SetBkMode(Handle, TRANSPARENT); if UseUnit = fsuPixels then S := IntToStr(Pt.Y) else S := IntToStr(Trunc(Y)); Windows.DrawText(Handle, PChar(S), Length(S), R, DT_SINGLELINE or DT_CENTER or DT_VCENTER); end; MoveTo(Width - Offset[Y = Trunc(Y)], Pt.Y); LineTo(Width - 1, Pt.Y); end; until ((Orientation = goHorizontal) and (Pt.X > Width)) or ((Orientation = goVertical) and (Pt.Y > Height)); if Position > 0 then with Canvas do if Orientation = goHorizontal then begin MoveTo(Position - 2, Height - 4); LineTo(Position + 2, Height - 4); LineTo(Position, Height); LineTo(Position - 2, Height - 4); end else begin MoveTo(Width - 4, Position - 2); LineTo(Width - 4, Position + 2); LineTo(Width, Position); LineTo(Width - 4, Position - 2); end; end; procedure TJvgRuler.SetPosition(const Value: Integer); begin if FPosition <> Value then begin FPosition := Value; Invalidate; end; end; procedure TJvgRuler.SetOrientation(Value: TJvgOrientation); begin if FOrientation <> Value then begin FOrientation := Value; //Paint; Invalidate; end; end; procedure TJvgRuler.SetUseUnit(Value: TJvgSizeUnit); begin if FUseUnit <> Value then begin FUseUnit := Value; //Paint; Invalidate; end; end; {$IFDEF USEJVCL} {$IFDEF UNITVERSIONING} initialization RegisterUnitVersion(HInstance, UnitVersioning); finalization UnregisterUnitVersion(HInstance); {$ENDIF UNITVERSIONING} {$ENDIF USEJVCL} end.