{----------------------------------------------------------------------------- The contents of this file are subject to the Mozilla Public License Version 1.1 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.mozilla.org/MPL/MPL-1.1.html Software distributed under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either expressed or implied. See the License for the specific language governing rights and limitations under the License. The Original Code is: Jvg3DColors.PAS, released on 2003-01-15. The Initial Developer of the Original Code is Andrey V. Chudin, [chudin att yandex dott ru] Portions created by Andrey V. Chudin are Copyright (C) 2003 Andrey V. Chudin. All Rights Reserved. Contributor(s): Michael Beck [mbeck att bigfoot dott com]. You may retrieve the latest version of this file at the Project JEDI's JVCL home page, located at http://jvcl.sourceforge.net Known Issues: -----------------------------------------------------------------------------} // $Id: Jvg3DColors.pas 10612 2006-05-19 19:04:09Z jfudickar $ unit Jvg3DColors; {$I jvcl.inc} interface uses {$IFDEF USEJVCL} {$IFDEF UNITVERSIONING} JclUnitVersioning, {$ENDIF UNITVERSIONING} {$ENDIF USEJVCL} Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms; type TJvg3DLocalColors = class(TComponent) private FDkShadow: TColor; FHighlight: TColor; FShadow: TColor; FColorShadowShift: Byte; FColorHighlightShift: Byte; OldPointer: Pointer; procedure SetDefaults; procedure SetDkShadow(Value: TColor); procedure SetHighlight(Value: TColor); procedure SetShadow(Value: TColor); public constructor Create(AOwner: TComponent); override; destructor Destroy; override; procedure CreateAuto3DColors(BaseColor: TColor); procedure MakeGlobal; procedure MakeLocal; property ColorShadowShift: Byte read FColorShadowShift write FColorShadowShift default 60; property ColorHighlightShift: Byte read FColorHighlightShift write FColorHighlightShift default 60; published property DkShadow: TColor read FDkShadow write SetDkShadow default cl3DDkShadow; property Highlight: TColor read FHighlight write SetHighlight default clBtnHighlight; property Shadow: TColor read FShadow write SetShadow default clBtnShadow; end; TJvg3DColors = class(TJvg3DLocalColors) protected procedure Notification(Component: TComponent; Operation: TOperation); override; public constructor Create(AOwner: TComponent); override; end; {$IFDEF USEJVCL} {$IFDEF UNITVERSIONING} const UnitVersioning: TUnitVersionInfo = ( RCSfile: '$URL: https://jvcl.svn.sourceforge.net/svnroot/jvcl/branches/JVCL3_36_PREPARATION/run/Jvg3DColors.pas $'; Revision: '$Revision: 10612 $'; Date: '$Date: 2006-05-19 21:04:09 +0200 (ven., 19 mai 2006) $'; LogPath: 'JVCL\run' ); {$ENDIF UNITVERSIONING} {$ENDIF USEJVCL} implementation uses Math, {$IFDEF USEJVCL} JvConsts, JvResources, {$ENDIF USEJVCL} JvgUtils, JvgTypes; {$IFNDEF USEJVCL} resourcestring RsEOnlyOneInstanceOfTJvg3DLocalColors = 'Cannot create more than one instance of TJvg3DLocalColors component'; {$ENDIF !USEJVCL} //=== { TJvg3DLocalColors } ================================================== constructor TJvg3DLocalColors.Create(AOwner: TComponent); begin inherited Create(AOwner); SetDefaults; end; destructor TJvg3DLocalColors.Destroy; begin glGlobalData.lp3DColors := nil; inherited Destroy; end; procedure TJvg3DLocalColors.SetDefaults; begin FDkShadow := cl3DDkShadow; FHighlight := clBtnHighlight; FShadow := clBtnShadow; FColorShadowShift := 60; FColorHighlightShift := 60; end; procedure TJvg3DLocalColors.CreateAuto3DColors(BaseColor: TColor); var R, G, B: Byte; begin if (BaseColor and $80000000) <> 0 then BaseColor := GetSysColor(BaseColor and $FF); B := GetRValue(BaseColor); G := GetGValue(BaseColor); R := GetBValue(BaseColor); FShadow := RGB(Max(R - ColorShadowShift, 0), Max(G - ColorShadowShift, 0), Max(B - ColorShadowShift, 0)); FHighlight := RGB(Min(R + ColorHighlightShift, 255), Min(G + ColorHighlightShift, 255), Min(B + ColorHighlightShift, 255)); end; procedure TJvg3DLocalColors.MakeGlobal; begin OldPointer := glGlobalData.lp3DColors; glGlobalData.lp3DColors := Self; end; procedure TJvg3DLocalColors.MakeLocal; begin glGlobalData.lp3DColors := OldPointer; end; procedure TJvg3DLocalColors.SetDkShadow(Value: TColor); begin FDkShadow := Value; {TWinControl(Owner).Invalidate;} end; procedure TJvg3DLocalColors.SetHighlight(Value: TColor); begin FHighlight := Value; {TWinControl(Owner).Invalidate;} end; procedure TJvg3DLocalColors.SetShadow(Value: TColor); begin FShadow := Value; {TWinControl(Owner).Invalidate;} end; //=== { TJvg3DColors } ======================================================= constructor TJvg3DColors.Create(AOwner: TComponent); begin inherited Create(AOwner); SetDefaults; glGlobalData.lp3DColors := Self; end; procedure TJvg3DColors.Notification(Component: TComponent; Operation: TOperation); begin if (Component <> Self) and (Operation = opInsert) and (Component is TJvg3DLocalColors) then raise Exception.CreateRes(@RsEOnlyOneInstanceOfTJvg3DLocalColors); end; {$IFDEF USEJVCL} {$IFDEF UNITVERSIONING} initialization RegisterUnitVersion(HInstance, UnitVersioning); finalization UnregisterUnitVersion(HInstance); {$ENDIF UNITVERSIONING} {$ENDIF USEJVCL} end.