Componentes.Terceros.jvcl/official/3.00/run/JvAniFile.pas

850 lines
23 KiB
ObjectPascal

{-----------------------------------------------------------------------------
The contents of this file are subject to the Mozilla Public License
Version 1.1 (the "License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.mozilla.org/MPL/MPL-1.1.html
Software distributed under the License is distributed on an "AS IS" basis,
WITHOUT WARRANTY OF ANY KIND, either expressed or implied. See the License for
the specific language governing rights and limitations under the License.
The Original Code is: JvAniFile.PAS, released on 2002-07-04.
The Initial Developers of the Original Code are: Fedor Koshevnikov, Igor Pavluk and Serge Korolev
Copyright (c) 1997, 1998 Fedor Koshevnikov, Igor Pavluk and Serge Korolev
Copyright (c) 2001,2002 SGB Software
All Rights Reserved.
You may retrieve the latest version of this file at the Project JEDI's JVCL home page,
located at http://jvcl.sourceforge.net
Known Issues:
-----------------------------------------------------------------------------}
// $Id: JvAniFile.pas,v 1.38 2005/02/17 10:19:58 marquardt Exp $
unit JvAniFile;
{$I jvcl.inc}
interface
uses
{$IFDEF UNITVERSIONING}
JclUnitVersioning,
{$ENDIF UNITVERSIONING}
Classes,
{$IFDEF HAS_UNIT_RTLCONSTS}
RTLConsts,
{$ENDIF HAS_UNIT_RTLCONSTS}
Windows, Graphics,
JvTypes;
type
TJvIconFrame = class(TPersistent)
private
FIcon: TIcon;
FIsIcon: Boolean;
FHotSpot: TPoint;
public
destructor Destroy; override;
procedure Assign(Source: TPersistent); override;
property Icon: TIcon read FIcon;
property HotSpot: TPoint read FHotSpot;
end;
TJvAnimatedCursorImage = class(TPersistent)
private
FHeader: TJvAniHeader;
FTitle: string;
FCreator: string;
FIcons: TList;
FOriginalColors: Word;
FIndex: Integer;
FRates: array of Longint;
FSequence: array of Longint;
FFrameCount: Integer;
procedure NewImage;
procedure RiffReadError;
function ReadCreateIcon(Stream: TStream; ASize: Longint;
var HotSpot: TPoint; var IsIcon: Boolean): TIcon;
function GetIconCount: Integer;
function GetFrameCount: Integer;
function GetIcons(Index: Integer): TIcon;
function GetFrames(Index: Integer): TJvIconFrame;
function GetRates(Index: Integer): Longint;
procedure SetIndex(Value: Integer);
procedure ReadAniStream(Stream: TStream);
procedure WriteAniStream(Stream: TStream);
public
constructor Create;
destructor Destroy; override;
procedure Assign(Source: TPersistent); override;
procedure AssignTo(Dest: TPersistent); override;
procedure Draw(ACanvas: TCanvas; const ARect: TRect);
procedure Clear;
procedure LoadFromStream(Stream: TStream); virtual;
procedure SaveToStream(Stream: TStream); virtual;
procedure LoadFromFile(const FileName: string); virtual;
procedure AssignToBitmap(Bitmap: TBitmap; BackColor: TColor;
DecreaseColors, Vertical: Boolean); // DecreaseBMPColors does nothing under VisualCLX
property IconCount: Integer read GetIconCount;
property FrameCount: Integer read GetFrameCount;
property Icons[Index: Integer]: TIcon read GetIcons;
property Frames[Index: Integer]: TJvIconFrame read GetFrames;
property Rates[Index: Integer]: Longint read GetRates;
property Title: string read FTitle write FTitle;
property Creator: string read FCreator write FCreator;
property OriginalColors: Word read FOriginalColors;
property Header: TJvAniHeader read FHeader;
property Index: Integer read FIndex write SetIndex;
end;
{$IFDEF UNITVERSIONING}
const
UnitVersioning: TUnitVersionInfo = (
RCSfile: '$RCSfile: JvAniFile.pas,v $';
Revision: '$Revision: 1.38 $';
Date: '$Date: 2005/02/17 10:19:58 $';
LogPath: 'JVCL\run'
);
{$ENDIF UNITVERSIONING}
implementation
uses
SysUtils,
Consts, Math,
JvJVCLUtils, JvJCLUtils, JvIconList, JvConsts, JvResources;
function PadUp(Value: Longint): Longint;
begin
Result := Value + (Value mod 2); // Up Value to nearest word boundary
end;
procedure DecreaseBMPColors(Bmp: TBitmap; Colors: Integer);
{$IFDEF VCL}
var
Stream: TStream;
begin
if (Bmp <> nil) and (Colors > 0) then
begin
Stream := BitmapToMemory(Bmp, Colors);
try
Bmp.LoadFromStream(Stream);
finally
Stream.Free;
end;
end;
{$ENDIF VCL}
{$IFDEF VisualCLX}
begin
// TODO
end;
{$ENDIF VisualCLX}
end;
function GetDInColors(BitCount: Word): Integer;
begin
case BitCount of
1, 4, 8:
Result := 1 shl BitCount;
else
Result := 0;
end;
end;
{ ReadTag, ReadChunk, SkipChunk. Some handy functions for reading RIFF files. }
function ReadTag(S: TStream; var Tag: TJvAniTag): Boolean;
begin
Tag.ckID := #0#0#0#0;
Tag.ckSize := 0;
Result := S.Read(Tag, SizeOf(TJvAniTag)) = SizeOf(TJvAniTag);
end;
function ReadChunk(S: TStream; const Tag: TJvAniTag; var Data): Boolean;
begin
Result := S.Read(Data, Tag.ckSize) = Tag.ckSize;
if Result then
Result := S.Seek(Tag.ckSize mod 2, soFromCurrent) <> -1;
end;
function ReadChunkN(S: TStream; const Tag: TJvAniTag; var Data;
cbMax: Longint): Boolean;
var
cbRead: Longint;
begin
FillChar(Data, cbMax, #0);
cbRead := Tag.ckSize;
if cbMax < cbRead then
cbRead := cbMax;
Result := S.Read(Data, cbRead) = cbRead;
if Result then
begin
cbRead := PadUp(Tag.ckSize) - cbRead;
Result := S.Seek(cbRead, soFromCurrent) <> -1;
end;
end;
function SkipChunk(S: TStream; const Tag: TJvAniTag): Boolean;
begin
// Round pTag^.ckSize up to nearest word boundary to maintain alignment
Result := S.Seek(PadUp(Tag.ckSize), soFromCurrent) <> -1;
end;
{ Icon and cursor types }
const
RC3_STOCKICON = 0;
RC3_ICON = 1;
RC3_CURSOR = 2;
type
PCursorOrIcon = ^TCursorOrIcon;
TCursorOrIcon = packed record
Reserved: Word;
wType: Word;
Count: Word;
end;
PIconRec = ^TIconRec;
TIconRec = packed record
Width: Byte;
Height: Byte;
Colors: Word;
xHotspot: Word;
yHotspot: Word;
DIBSize: Longint;
DIBOffset: Longint;
end;
//=== { TJvIconFrame } =======================================================
destructor TJvIconFrame.Destroy;
begin
FIcon.Free;
inherited Destroy;
end;
procedure TJvIconFrame.Assign(Source: TPersistent);
begin
if Source is TJvIconFrame then
with Source as TJvIconFrame do
begin
if Self.FIcon = nil then
Self.FIcon := TIcon.Create;
Self.FIcon.Assign(Icon);
Self.FIsIcon := FIsIcon;
Self.FHotSpot := HotSpot;
end
else
inherited Assign(Source);
end;
//=== { TJvAnimatedCursorImage } =============================================
constructor TJvAnimatedCursorImage.Create;
begin
inherited Create;
FIcons := TList.Create;
FIndex := 0;
end;
destructor TJvAnimatedCursorImage.Destroy;
begin
NewImage;
FIcons.Free;
inherited Destroy;
end;
procedure TJvAnimatedCursorImage.Clear;
begin
NewImage;
end;
procedure TJvAnimatedCursorImage.NewImage;
var
I: Integer;
begin
for I := 0 to FIcons.Count - 1 do
TJvIconFrame(FIcons[I]).Free;
FIcons.Clear;
SetLength(FRates, 0);
SetLength(FSequence, 0);
FFrameCount := 0;
FTitle := '';
FCreator := '';
FillChar(FHeader, SizeOf(FHeader), 0);
FOriginalColors := 0;
end;
procedure TJvAnimatedCursorImage.RiffReadError;
begin
raise EReadError.CreateRes(@SReadError);
end;
function TJvAnimatedCursorImage.GetIconCount: Integer;
begin
Result := FIcons.Count;
end;
function TJvAnimatedCursorImage.GetFrameCount: Integer;
begin
Result := FFrameCount;
end;
function TJvAnimatedCursorImage.GetIcons(Index: Integer): TIcon;
begin
if (Index >= 0) and (Index < IconCount) then
Result := TJvIconFrame(FIcons[Index]).FIcon
else
Result := nil;
end;
function TJvAnimatedCursorImage.GetFrames(Index: Integer): TJvIconFrame;
begin
if (Index >= 0) and (Index < FrameCount) then
begin
if Index < Length(FSequence) then
Result := TJvIconFrame(FIcons[FSequence[Index]])
else
Result := TJvIconFrame(FIcons[Index]);
end
else
Result := nil;
end;
function TJvAnimatedCursorImage.GetRates(Index: Integer): Longint;
begin
if (Index >= 0) and (Index < Length(FRates)) then
Result := FRates[Index]
else
Result := Header.dwJIFRate;
end;
procedure TJvAnimatedCursorImage.SetIndex(Value: Integer);
begin
if (Value >= 0) and (Value < FrameCount) then
FIndex := Value;
end;
procedure TJvAnimatedCursorImage.Assign(Source: TPersistent);
var
I: Integer;
Frame: TJvIconFrame;
begin
if Source = nil then
Clear
else
if Source is TJvAnimatedCursorImage then
begin
NewImage;
try
with TJvAnimatedCursorImage(Source) do
begin
Move(FHeader, Self.FHeader, SizeOf(FHeader));
Self.FTitle := Title;
Self.FCreator := Creator;
Self.FOriginalColors := FOriginalColors;
Self.FFrameCount := FrameCount;
SetLength(Self.FRates, Length(FRates));
if Length(FRates) <> 0 then
Move(FRates[0], Self.FRates[0], Length(FRates)*SizeOf(Longint));
SetLength(Self.FSequence, Length(FSequence));
if Length(FSequence) <> 0 then
Move(FSequence[0], Self.FSequence[0], Length(FSequence)*SizeOf(Longint));
for I := 0 to FIcons.Count - 1 do
begin
Frame := TJvIconFrame.Create;
try
Frame.Assign(TJvIconFrame(FIcons[I]));
Self.FIcons.Add(Frame);
except
Frame.Free;
raise;
end;
end;
end;
except
NewImage;
raise;
end;
end
else
inherited Assign(Source);
end;
procedure TJvAnimatedCursorImage.AssignTo(Dest: TPersistent);
var
I: Integer;
begin
if Dest is TIcon then
begin
if IconCount > 0 then
Dest.Assign(Icons[Index])
else
Dest.Assign(nil);
end
else
if Dest is TBitmap then
begin
if IconCount > 0 then
AssignToBitmap(TBitmap(Dest), TBitmap(Dest).Canvas.Brush.Color, True, False)
else
Dest.Assign(nil);
end
else
if Dest is TJvIconList then
begin
TJvIconList(Dest).BeginUpdate;
try
TJvIconList(Dest).Clear;
for I := 0 to FrameCount - 1 do
TJvIconList(Dest).Add(Frames[I].Icon);
finally
TJvIconList(Dest).EndUpdate;
end;
end
else
inherited AssignTo(Dest);
end;
function TJvAnimatedCursorImage.ReadCreateIcon(Stream: TStream; ASize: Longint;
var HotSpot: TPoint; var IsIcon: Boolean): TIcon;
type
PIconRecArray = ^TIconRecArray;
TIconRecArray = array [0..300] of TIconRec;
var
List: PIconRecArray;
Mem: TMemoryStream;
HeaderLen, I: Integer;
BI: PBitmapInfoHeader;
begin
Result := nil;
Mem := TMemoryStream.Create;
try
Mem.SetSize(ASize);
Mem.CopyFrom(Stream, ASize);
HotSpot := Point(0, 0);
IsIcon := PCursorOrIcon(Mem.Memory)^.wType = RC3_ICON;
if PCursorOrIcon(Mem.Memory)^.wType = RC3_CURSOR then
PCursorOrIcon(Mem.Memory)^.wType := RC3_ICON;
if PCursorOrIcon(Mem.Memory)^.wType = RC3_ICON then
begin
{ determinate original icon color }
HeaderLen := PCursorOrIcon(Mem.Memory)^.Count * SizeOf(TIconRec);
GetMem(List, HeaderLen);
try
Mem.Position := SizeOf(TCursorOrIcon);
Mem.Read(List^, HeaderLen);
for I := 0 to PCursorOrIcon(Mem.Memory)^.Count - 1 do
with List^[I] do
begin
GetMem(BI, DIBSize);
try
Mem.Seek(DIBOffset, soFromBeginning);
Mem.Read(BI^, DIBSize);
FOriginalColors := Max(GetDInColors(BI^.biBitCount), FOriginalColors);
HotSpot := Point(xHotspot, yHotspot);
finally
FreeMem(BI, DIBSize);
end;
end;
finally
FreeMem(List, HeaderLen);
end;
{ return to start of stream }
Mem.Position := 0;
Result := TIcon.Create;
try
Result.LoadFromStream(Mem);
if IsIcon then
HotSpot := Point(Result.Width div 2, Result.Height div 2);
except
Result.Free;
Result := nil;
end;
end;
finally
Mem.Free;
end;
end;
{ Loads an animated cursor from a RIFF file. The RIFF file format for
animated cursors looks like this:
"RIFF" [Length of File]
"ACON"
"LIST" [Length of List]
"INAM" [Length of Title] [Data]
"IART" [Length of Author] [Data]
"fram"
"icon" [Length of Icon][Data] ; 1st in list
...
"icon" [Length of Icon] [Data] ; Last in list (1 to cFrames)
"anih" [Length of ANI header (36 bytes)] [Data] ; (see ANI Header TypeDef)
"rate" [Length of rate block] [Data] ; ea. rate is a long (length is 1 to cSteps)
"seq " [Length of sequence block] [Data] ; ea. seq is a long (length is 1 to cSteps)
}
procedure TJvAnimatedCursorImage.ReadAniStream(Stream: TStream);
var
I: Integer;
Tag: TJvAniTag;
Frame: TJvIconFrame;
cbChunk, cbRead: Longint;
Icon: TIcon;
IsIcon: Boolean;
HotSpot: TPoint;
Buffer: array [0..255] of Char;
begin
{ Make sure it's a RIFF ANI file }
if not ReadTag(Stream, Tag) or (Tag.ckID <> FOURCC_RIFF) then
RiffReadError;
if (Stream.Read(Tag.ckID, SizeOf(Tag.ckID)) < SizeOf(Tag.ckID)) or
(Tag.ckID <> FOURCC_ACON) then
RiffReadError;
NewImage;
{ look for 'anih', 'rate', 'seq ', and 'icon' chunks }
while ReadTag(Stream, Tag) do
begin
if Tag.ckID = FOURCC_anih then
begin
if not ReadChunk(Stream, Tag, FHeader) then
Break;
if ((FHeader.dwFlags and AF_ICON) <> AF_ICON) or
(FHeader.dwFrames = 0) then
RiffReadError;
end
else
if Tag.ckID = FOURCC_rate then
begin
{ If we find a rate chunk, read it into its preallocated space }
SetLength(FRates, Tag.ckSize div SizeOf(Longint));
if not ReadChunkN(Stream, Tag, FRates[0], Tag.ckSize) then
Break;
end
else
if Tag.ckID = FOURCC_seq then
begin
{ If we find a seq chunk, read it into its preallocated space }
FFrameCount := Tag.ckSize div SizeOf(Longint);
SetLength(FSequence, FFrameCount);
if not ReadChunkN(Stream, Tag, FSequence[0], Tag.ckSize) then
Break;
end
else
if Tag.ckID = FOURCC_LIST then
begin
cbChunk := PadUp(Tag.ckSize);
{ See if this list is the 'fram' list of icon chunks }
cbRead := Stream.Read(Tag.ckID, SizeOf(Tag.ckID));
if cbRead < SizeOf(Tag.ckID) then
Break;
Dec(cbChunk, cbRead);
if Tag.ckID = FOURCC_fram then
begin
while cbChunk >= SizeOf(Tag) do
begin
if not ReadTag(Stream, Tag) then
Break;
Dec(cbChunk, SizeOf(Tag));
if Tag.ckID = FOURCC_icon then
begin
{ Ok, load the icon/cursor bits }
Icon := ReadCreateIcon(Stream, Tag.ckSize, HotSpot, IsIcon);
if Icon = nil then
Break;
Frame := TJvIconFrame.Create;
Frame.FIcon := Icon;
Frame.FHotSpot := HotSpot;
Frame.FIsIcon := IsIcon;
FIcons.Add(Frame);
end
else
{ Unknown chunk in fram list, just ignore it }
SkipChunk(Stream, Tag);
Dec(cbChunk, PadUp(Tag.ckSize));
end;
end
else
if Tag.ckID = FOURCC_INFO then
begin
{ now look for INAM and IART chunks }
while cbChunk >= SizeOf(Tag) do
begin
if not ReadTag(Stream, Tag) then
Break;
Dec(cbChunk, SizeOf(Tag));
if Tag.ckID = FOURCC_INAM then
begin
if (cbChunk < Tag.ckSize) or
not ReadChunkN(Stream, Tag, Buffer[0], SizeOf(Buffer)-1) then
Break;
Dec(cbChunk, PadUp(Tag.ckSize));
FTitle := Buffer;
end
else
if Tag.ckID = FOURCC_IART then
begin
if (cbChunk < Tag.ckSize) or
not ReadChunkN(Stream, Tag, Buffer[0], SizeOf(Buffer)-1) then
Break;
Dec(cbChunk, PadUp(Tag.ckSize));
FCreator := Buffer;
end
else
begin
if not SkipChunk(Stream, Tag) then
Break;
Dec(cbChunk, PadUp(Tag.ckSize));
end;
end;
end
else
begin
{ Not the fram list or the INFO list. Skip the rest of this
chunk. (Do not forget that we have already skipped one dword) }
Tag.ckSize := cbChunk;
SkipChunk(Stream, Tag);
end;
end
else
begin
{ We are not interested in this chunk, skip it. }
if not SkipChunk(Stream, Tag) then
Break;
end;
end;
{ Update the frame count in case we coalesced some frames while reading
in the file. }
for I := FIcons.Count - 1 downto 0 do
begin
if TJvIconFrame(FIcons[I]).FIcon = nil then
begin
TJvIconFrame(FIcons[I]).Free;
FIcons.Delete(I);
end;
end;
if FrameCount = 0 then
FFrameCount := FIcons.Count;
FHeader.dwFrames := FIcons.Count;
if FHeader.dwFrames = 0 then
RiffReadError;
end;
procedure SetFOURCC(var FourCC: TJvFourCC; ID: string);
begin
FourCC[0] := ID[1];
FourCC[1] := ID[2];
FourCC[2] := ID[3];
FourCC[3] := ID[4];
end;
procedure StartWriteChunk(Stream: TStream; var Tag: TJvAniTag; ID: string);
begin
SetFOURCC(Tag.ckID, ID);
Tag.ckSize := Stream.Position;
Stream.Write(Tag, SizeOf(Tag));
end;
procedure EndWriteChunk(Stream: TStream; var Tag: TJvAniTag; AddSize: Integer);
var
Pos: Int64;
B: Byte;
begin
Pos := Stream.Position;
Tag.ckSize := Pos - Tag.ckSize;
Stream.Seek(-Tag.ckSize, soFromCurrent);
Dec(Tag.ckSize, SizeOf(TJvAniTag));
Inc(Tag.ckSize, AddSize);
Stream.Write(Tag, SizeOf(Tag));
Stream.Seek(Pos, soFromBeginning);
if Odd(Tag.ckSize) then
begin
B := 0;
Stream.Write(B, 1);
end;
end;
procedure TJvAnimatedCursorImage.WriteAniStream(Stream: TStream);
var
I: Integer;
MemStream: TMemoryStream;
TagRIFF, TagLIST, Tag: TJvAniTag;
ID: TJvFourCC;
begin
MemStream := TMemoryStream.Create;
try
StartWriteChunk(MemStream, TagRIFF, FOURCC_RIFF);
SetFOURCC(ID, FOURCC_ACON);
MemStream.Write(ID, SizeOf(TJvFourCC));
if (Title <> '') or (Creator <> '') then
begin
StartWriteChunk(MemStream, TagLIST, FOURCC_LIST);
SetFOURCC(ID, FOURCC_INFO);
MemStream.Write(ID, SizeOf(TJvFourCC));
if Title <> '' then
begin
StartWriteChunk(MemStream, Tag, FOURCC_INAM);
MemStream.Write(PChar(Title)^, Length(Title)+1);
EndWriteChunk(MemStream, Tag, 0);
end;
if Creator <> '' then
begin
StartWriteChunk(MemStream, Tag, FOURCC_IART);
MemStream.Write(PChar(Creator)^, Length(Creator)+1);
EndWriteChunk(MemStream, Tag, 0);
end;
EndWriteChunk(MemStream, TagLIST, 0);
end;
StartWriteChunk(MemStream, Tag, FOURCC_anih);
FHeader.dwFrames := IconCount;
MemStream.Write(FHeader, SizeOf(TJvAniHeader));
EndWriteChunk(MemStream, Tag, 0);
if Length(FRates) <> 0 then
begin
StartWriteChunk(MemStream, Tag, FOURCC_rate);
MemStream.Write(FRates, Length(FRates)*SizeOf(Longint));
EndWriteChunk(MemStream, Tag, 0);
end;
if Length(FSequence) <> 0 then
begin
StartWriteChunk(MemStream, Tag, FOURCC_seq);
MemStream.Write(FSequence[0], Length(FSequence)*SizeOf(Longint));
EndWriteChunk(MemStream, Tag, 0);
end;
StartWriteChunk(MemStream, TagLIST, FOURCC_LIST);
SetFOURCC(ID, FOURCC_fram);
MemStream.Write(ID, SizeOf(TJvFourCC));
for I := 0 to IconCount - 1 do
begin
StartWriteChunk(MemStream, Tag, FOURCC_icon);
Icons[I].SaveToStream(MemStream);
EndWriteChunk(MemStream, Tag, 0);
end;
EndWriteChunk(MemStream, TagLIST, 0);
EndWriteChunk(MemStream, TagRIFF, SizeOf(TJvAniTag));
Stream.CopyFrom(MemStream, 0);
finally
MemStream.Free;
end;
end;
procedure TJvAnimatedCursorImage.LoadFromStream(Stream: TStream);
var
Data: TMemoryStream;
Size: Longint;
begin
Size := Stream.Size - Stream.Position;
Data := TMemoryStream.Create;
try
Data.SetSize(Size);
Stream.ReadBuffer(Data.Memory^, Size);
if Size > 0 then
begin
Data.Position := 0;
ReadAniStream(Data);
end;
finally
Data.Free;
end;
end;
procedure TJvAnimatedCursorImage.SaveToStream(Stream: TStream);
begin
if IconCount = 0 then
raise EInvalidGraphicOperation.CreateRes(@SInvalidImage);
WriteAniStream(Stream);
end;
procedure TJvAnimatedCursorImage.LoadFromFile(const FileName: string);
var
Stream: TStream;
begin
Stream := TFileStream.Create(FileName, fmOpenRead + fmShareDenyNone);
try
try
LoadFromStream(Stream);
except
NewImage;
raise;
end;
finally
Stream.Free;
end;
end;
procedure TJvAnimatedCursorImage.Draw(ACanvas: TCanvas; const ARect: TRect);
begin
if FIcons.Count > 0 then
if (Frames[Index] <> nil) and not Frames[Index].Icon.Empty then
{$IFDEF VCL}
DrawRealSizeIcon(ACanvas, Frames[Index].Icon, ARect.Left, ARect.Top);
{$ENDIF VCL}
{$IFDEF VisualCLX}
ACanvas.Draw(ARect.Left, ARect.Top, Frames[Index].Icon);
{$ENDIF VisualCLX}
end;
procedure TJvAnimatedCursorImage.AssignToBitmap(Bitmap: TBitmap; BackColor: TColor;
DecreaseColors, Vertical: Boolean);
var
I: Integer;
Temp: TBitmap;
Idx: Integer;
R: TRect;
begin
Temp := TBitmap.Create;
try
if FIcons.Count > 0 then
begin
with Temp do
begin
Monochrome := False;
Canvas.Brush.Color := BackColor;
if Vertical then
begin
Width := Icons[0].Width;
Height := Icons[0].Height * FrameCount;
end
else
begin
Width := Icons[0].Width * FrameCount;
Height := Icons[0].Height;
end;
Canvas.FillRect(Bounds(0, 0, Width, Height));
Idx := Index;
for I := 0 to FrameCount - 1 do
begin
Index := I;
R := Rect(Frames[I].Icon.Width * I * Ord(not Vertical),
Frames[I].Icon.Height * I * Ord(Vertical), 0, 0);
Draw(Canvas, R);
end;
Index := Idx;
end;
if DecreaseColors then
DecreaseBMPColors(Temp, Max(OriginalColors, 16));
end;
Bitmap.Assign(Temp);
finally
Temp.Free;
end;
end;
{$IFDEF UNITVERSIONING}
initialization
RegisterUnitVersion(HInstance, UnitVersioning);
finalization
UnregisterUnitVersion(HInstance);
{$ENDIF UNITVERSIONING}
end.