260 lines
6.7 KiB
ObjectPascal
260 lines
6.7 KiB
ObjectPascal
{-----------------------------------------------------------------------------
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The contents of this file are subject to the Mozilla Public License
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Version 1.1 (the "License"); you may not use this file except in compliance
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with the License. You may obtain a copy of the License at
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http://www.mozilla.org/MPL/MPL-1.1.html
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Software distributed under the License is distributed on an "AS IS" basis,
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WITHOUT WARRANTY OF ANY KIND, either expressed or implied. See the License for
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the specific language governing rights and limitations under the License.
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The Original Code is: JvStarfield.PAS, released on 2001-02-28.
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The Initial Developer of the Original Code is Sébastien Buysse [sbuysse att buypin dott com]
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Portions created by Sébastien Buysse are Copyright (C) 2001 Sébastien Buysse.
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All Rights Reserved.
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Contributor(s): Michael Beck [mbeck att bigfoot dott com].
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You may retrieve the latest version of this file at the Project JEDI's JVCL home page,
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located at http://jvcl.sourceforge.net
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Known Issues:
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-----------------------------------------------------------------------------}
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// $Id: JvStarfield.pas,v 1.14 2005/02/17 10:20:54 marquardt Exp $
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unit JvStarfield;
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{$I jvcl.inc}
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interface
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uses
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{$IFDEF UNITVERSIONING}
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JclUnitVersioning,
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{$ENDIF UNITVERSIONING}
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Windows, Graphics, Controls,
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SysUtils, Classes,
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JvTypes, JvImageDrawThread, JvComponent;
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type
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TJvStars = record
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X: Integer;
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Y: Integer;
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Color: TColor;
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Speed: Integer;
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end;
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TJvStarfield = class(TJvGraphicControl)
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private
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FStarfield: array of TJvStars;
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FThread: TJvImageDrawThread;
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FActive: Boolean;
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FDelay: Cardinal;
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FStars: Word;
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FMaxSpeed: Byte;
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FBmp: TBitmap;
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FOnActiveChanged: TNotifyEvent;
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procedure Refresh(Sender: TObject);
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procedure SetActive(const Value: Boolean);
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procedure SetDelay(const Value: Cardinal);
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procedure SetStars(const Value: Word);
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protected
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procedure Paint; override;
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public
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constructor Create(AOwner: TComponent); override;
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destructor Destroy; override;
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procedure Resize; override;
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procedure Clear;
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published
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property Align;
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property Anchors;
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property Constraints;
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property ParentColor default False;
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property Color default clBlack;
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property Height default 100;
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property Width default 100;
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property Delay: Cardinal read FDelay write SetDelay default 50;
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property Active: Boolean read FActive write SetActive default False;
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property Stars: Word read FStars write SetStars default 100;
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property MaxSpeed: Byte read FMaxSpeed write FMaxSpeed default 10;
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property Visible;
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property OnMouseDown;
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property OnMouseUp;
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property OnMouseMove;
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property OnClick;
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property OnDblClick;
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property OnMouseEnter;
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property OnMouseLeave;
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property OnActiveChanged: TNotifyEvent read FOnActiveChanged write FOnActiveChanged;
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end;
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{$IFDEF UNITVERSIONING}
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const
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UnitVersioning: TUnitVersionInfo = (
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RCSfile: '$RCSfile: JvStarfield.pas,v $';
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Revision: '$Revision: 1.14 $';
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Date: '$Date: 2005/02/17 10:20:54 $';
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LogPath: 'JVCL\run'
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);
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{$ENDIF UNITVERSIONING}
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implementation
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constructor TJvStarfield.Create(AOwner: TComponent);
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begin
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inherited Create(AOwner);
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ParentColor := False;
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Color := clBlack;
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ControlStyle := ControlStyle + [csOpaque];
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FDelay := 50;
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FActive := False;
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FBmp := TBitmap.Create;
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FThread := TJvImageDrawThread.Create(True);
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FThread.FreeOnTerminate := False;
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FThread.Delay := FDelay;
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FThread.OnDraw := Refresh;
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Width := 100;
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Height := 100;
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FMaxSpeed := 10;
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Stars := 100;
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end;
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destructor TJvStarfield.Destroy;
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begin
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SetLength(FStarfield, 0);
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FThread.OnDraw := nil;
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FThread.Terminate;
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//FThread.WaitFor;
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FreeAndNil(FThread);
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FBmp.Free;
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inherited Destroy;
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end;
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procedure TJvStarfield.Resize;
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begin
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inherited Resize;
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FBmp.Width := Width;
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FBmp.Height := Height;
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Stars := FStars;
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end;
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procedure TJvStarfield.SetStars(const Value: Word);
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var
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I, J: Integer;
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begin
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Randomize;
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FStars := Value;
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SetLength(FStarfield, FStars);
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for I := 0 to FStars - 1 do
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begin
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FStarfield[I].X := Random(Width div 2) + Width;
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FStarfield[I].Y := Random(Height);
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FStarfield[I].Speed := Random(FMaxSpeed) + 1;
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J := Random(120) + 120;
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FStarfield[I].Color := RGB(J, J, J);
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end;
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end;
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procedure TJvStarfield.SetActive(const Value: Boolean);
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begin
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if (FActive <> Value) and Assigned(FOnActiveChanged) then
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FOnActiveChanged(Self);
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FActive := Value;
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if not (csDesigning in ComponentState) then
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if FActive then
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FThread.Resume
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else
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FThread.Suspend;
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end;
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procedure TJvStarfield.SetDelay(const Value: Cardinal);
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begin
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FDelay := Value;
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FThread.Delay := Value;
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end;
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procedure TJvStarfield.Refresh(Sender: TObject);
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begin
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Paint;
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end;
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procedure TJvStarfield.Paint;
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var
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I, J: Integer;
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begin
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if csDesigning in ComponentState then
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begin
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Canvas.Brush.Style := bsClear;
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Canvas.Pen.Style := psDot;
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Canvas.Pen.Color := clBlack;
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Canvas.Rectangle(ClientRect);
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end
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else
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begin
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if (FBmp.Height <> Height) or (FBmp.Width <> Width) then
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Resize
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else
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begin
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FBmp.Canvas.Brush.Color := Color;
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if Color = clNone then
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FBmp.Canvas.Brush.Style := bsClear
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else
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FBmp.Canvas.Brush.Style := bsSolid;
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FBmp.Canvas.FillRect(ClientRect);
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for I := 0 to FStars - 1 do
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begin
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if FStarfield[I].X < Width then
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FBmp.Canvas.Pixels[FStarfield[I].X, FStarfield[I].Y] := FStarfield[I].Color;
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FStarfield[I].X := FStarfield[I].X - FStarfield[I].Speed;
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if FStarfield[I].X < 0 then
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begin
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FStarfield[I].X := Width;
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FStarfield[I].Y := Random(Height);
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FStarfield[I].Speed := Random(FMaxSpeed) + 1;
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J := Random(120) + 120;
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FStarfield[I].Color := RGB(J, J, J);
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end;
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end;
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Canvas.Lock;
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try
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if Color = clNone then
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Canvas.Brush.Style := bsClear
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else
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Canvas.Brush.Style := bsSolid;
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Canvas.Draw(0, 0, FBmp);
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finally
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Canvas.Unlock;
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end;
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end;
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end;
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end;
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procedure TJvStarfield.Clear;
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begin
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if not Active then
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begin
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Canvas.Brush.Color := Color;
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if Color = clNone then
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Canvas.Brush.Style := bsClear
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else
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Canvas.Brush.Style := bsSolid;
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Canvas.FillRect(ClientRect);
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end;
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end;
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{$IFDEF UNITVERSIONING}
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initialization
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RegisterUnitVersion(HInstance, UnitVersioning);
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finalization
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UnregisterUnitVersion(HInstance);
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{$ENDIF UNITVERSIONING}
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end.
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