73 lines
2.4 KiB
C++
73 lines
2.4 KiB
C++
/******************************************************************
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JEDI-VCL Demo
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Copyright (C) 2004 Project JEDI
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Original author: Olivier Sannier (obones att altern dott org)
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You may retrieve the latest version of this file at the JEDI-JVCL
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home page, located at http://jvcl.sourceforge.net
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The contents of this file are used with permission, subject to
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the Mozilla Public License Version 1.1 (the "License"); you may
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not use this file except in compliance with the License. You may
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obtain a copy of the License at
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http://www.mozilla.org/MPL/MPL-1_1Final.html
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Software distributed under the License is distributed on an
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"AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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implied. See the License for the specific language governing
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rights and limitations under the License.
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******************************************************************/
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//---------------------------------------------------------------------------
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#include <vcl.h>
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#pragma hdrstop
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#include "MainForm.h"
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//---------------------------------------------------------------------------
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#pragma package(smart_init)
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#pragma link "JvBmpAnimator"
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#pragma link "JvComponent"
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#pragma link "JvExControls"
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#pragma resource "*.dfm"
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TfrmMain *frmMain;
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//---------------------------------------------------------------------------
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__fastcall TfrmMain::TfrmMain(TComponent* Owner)
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: TForm(Owner)
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{
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}
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//---------------------------------------------------------------------------
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void __fastcall TfrmMain::OnOffClick(TObject *Sender)
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{
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BmpAnimator1->Active = !BmpAnimator1->Active;
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if (!BmpAnimator1->Active)
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BmpAnimator1->Position = 0;
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}
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//---------------------------------------------------------------------------
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void __fastcall TfrmMain::Edit1Change(TObject *Sender)
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{
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if (!BmpAnimator1->Active)
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BmpAnimator1->Position = UpDown1->Position;
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}
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//---------------------------------------------------------------------------
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void __fastcall TfrmMain::Edit2Change(TObject *Sender)
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{
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try
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{
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BmpAnimator1->Speed = StrToInt(Edit2->Text);
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}
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catch(...)
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{
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BmpAnimator1->Speed = 15;
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}
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}
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//---------------------------------------------------------------------------
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void __fastcall TfrmMain::TransparentClick(TObject *Sender)
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{
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BmpAnimator1->Transparent = Transparent->Checked;
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}
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//---------------------------------------------------------------------------
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