Componentes.Terceros.jvcl/official/3.32/run/Jvg3DColors.pas

192 lines
5.6 KiB
ObjectPascal

{-----------------------------------------------------------------------------
The contents of this file are subject to the Mozilla Public License
Version 1.1 (the "License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.mozilla.org/MPL/MPL-1.1.html
Software distributed under the License is distributed on an "AS IS" basis,
WITHOUT WARRANTY OF ANY KIND, either expressed or implied. See the License for
the specific language governing rights and limitations under the License.
The Original Code is: Jvg3DColors.PAS, released on 2003-01-15.
The Initial Developer of the Original Code is Andrey V. Chudin, [chudin att yandex dott ru]
Portions created by Andrey V. Chudin are Copyright (C) 2003 Andrey V. Chudin.
All Rights Reserved.
Contributor(s):
Michael Beck [mbeck att bigfoot dott com].
You may retrieve the latest version of this file at the Project JEDI's JVCL home page,
located at http://jvcl.sourceforge.net
Known Issues:
-----------------------------------------------------------------------------}
// $Id: Jvg3DColors.pas 10612 2006-05-19 19:04:09Z jfudickar $
unit Jvg3DColors;
{$I jvcl.inc}
interface
uses
{$IFDEF USEJVCL}
{$IFDEF UNITVERSIONING}
JclUnitVersioning,
{$ENDIF UNITVERSIONING}
{$ENDIF USEJVCL}
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms;
type
TJvg3DLocalColors = class(TComponent)
private
FDkShadow: TColor;
FHighlight: TColor;
FShadow: TColor;
FColorShadowShift: Byte;
FColorHighlightShift: Byte;
OldPointer: Pointer;
procedure SetDefaults;
procedure SetDkShadow(Value: TColor);
procedure SetHighlight(Value: TColor);
procedure SetShadow(Value: TColor);
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure CreateAuto3DColors(BaseColor: TColor);
procedure MakeGlobal;
procedure MakeLocal;
property ColorShadowShift: Byte read FColorShadowShift write FColorShadowShift default 60;
property ColorHighlightShift: Byte read FColorHighlightShift write FColorHighlightShift default 60;
published
property DkShadow: TColor read FDkShadow write SetDkShadow default cl3DDkShadow;
property Highlight: TColor read FHighlight write SetHighlight default clBtnHighlight;
property Shadow: TColor read FShadow write SetShadow default clBtnShadow;
end;
TJvg3DColors = class(TJvg3DLocalColors)
protected
procedure Notification(Component: TComponent; Operation: TOperation); override;
public
constructor Create(AOwner: TComponent); override;
end;
{$IFDEF USEJVCL}
{$IFDEF UNITVERSIONING}
const
UnitVersioning: TUnitVersionInfo = (
RCSfile: '$URL: https://jvcl.svn.sourceforge.net/svnroot/jvcl/tags/JVCL3_32/run/Jvg3DColors.pas $';
Revision: '$Revision: 10612 $';
Date: '$Date: 2006-05-19 21:04:09 +0200 (ven., 19 mai 2006) $';
LogPath: 'JVCL\run'
);
{$ENDIF UNITVERSIONING}
{$ENDIF USEJVCL}
implementation
uses
Math,
{$IFDEF USEJVCL}
JvConsts, JvResources,
{$ENDIF USEJVCL}
JvgUtils, JvgTypes;
{$IFNDEF USEJVCL}
resourcestring
RsEOnlyOneInstanceOfTJvg3DLocalColors = 'Cannot create more than one instance of TJvg3DLocalColors component';
{$ENDIF !USEJVCL}
//=== { TJvg3DLocalColors } ==================================================
constructor TJvg3DLocalColors.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
SetDefaults;
end;
destructor TJvg3DLocalColors.Destroy;
begin
glGlobalData.lp3DColors := nil;
inherited Destroy;
end;
procedure TJvg3DLocalColors.SetDefaults;
begin
FDkShadow := cl3DDkShadow;
FHighlight := clBtnHighlight;
FShadow := clBtnShadow;
FColorShadowShift := 60;
FColorHighlightShift := 60;
end;
procedure TJvg3DLocalColors.CreateAuto3DColors(BaseColor: TColor);
var
R, G, B: Byte;
begin
if (BaseColor and $80000000) <> 0 then
BaseColor := GetSysColor(BaseColor and $FF);
B := GetRValue(BaseColor);
G := GetGValue(BaseColor);
R := GetBValue(BaseColor);
FShadow := RGB(Max(R - ColorShadowShift, 0),
Max(G - ColorShadowShift, 0), Max(B - ColorShadowShift, 0));
FHighlight := RGB(Min(R + ColorHighlightShift, 255),
Min(G + ColorHighlightShift, 255), Min(B + ColorHighlightShift, 255));
end;
procedure TJvg3DLocalColors.MakeGlobal;
begin
OldPointer := glGlobalData.lp3DColors;
glGlobalData.lp3DColors := Self;
end;
procedure TJvg3DLocalColors.MakeLocal;
begin
glGlobalData.lp3DColors := OldPointer;
end;
procedure TJvg3DLocalColors.SetDkShadow(Value: TColor);
begin
FDkShadow := Value; {TWinControl(Owner).Invalidate;}
end;
procedure TJvg3DLocalColors.SetHighlight(Value: TColor);
begin
FHighlight := Value; {TWinControl(Owner).Invalidate;}
end;
procedure TJvg3DLocalColors.SetShadow(Value: TColor);
begin
FShadow := Value; {TWinControl(Owner).Invalidate;}
end;
//=== { TJvg3DColors } =======================================================
constructor TJvg3DColors.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
SetDefaults;
glGlobalData.lp3DColors := Self;
end;
procedure TJvg3DColors.Notification(Component: TComponent; Operation: TOperation);
begin
if (Component <> Self) and (Operation = opInsert) and (Component is TJvg3DLocalColors) then
raise Exception.CreateRes(@RsEOnlyOneInstanceOfTJvg3DLocalColors);
end;
{$IFDEF USEJVCL}
{$IFDEF UNITVERSIONING}
initialization
RegisterUnitVersion(HInstance, UnitVersioning);
finalization
UnregisterUnitVersion(HInstance);
{$ENDIF UNITVERSIONING}
{$ENDIF USEJVCL}
end.