git-svn-id: https://192.168.0.254/svn/Proyectos.Incam_SGD/tags/3.7.0.2_original@1 eb19766c-00d9-a042-a3a0-45cb8ec72764
1059 lines
34 KiB
JavaScript
1059 lines
34 KiB
JavaScript
/*
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* Ext JS Library 2.3.0
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* Copyright(c) 2006-2009, Ext JS, LLC.
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* licensing@extjs.com
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*
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* http://extjs.com/license
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*/
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//Notifies Element that fx methods are available
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Ext.enableFx = true;
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/**
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* @class Ext.Fx
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* <p>A class to provide basic animation and visual effects support. <b>Note:</b> This class is automatically applied
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* to the {@link Ext.Element} interface when included, so all effects calls should be performed via Element.
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* Conversely, since the effects are not actually defined in Element, Ext.Fx <b>must</b> be included in order for the
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* Element effects to work.</p><br/>
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*
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* <p>It is important to note that although the Fx methods and many non-Fx Element methods support "method chaining" in that
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* they return the Element object itself as the method return value, it is not always possible to mix the two in a single
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* method chain. The Fx methods use an internal effects queue so that each effect can be properly timed and sequenced.
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* Non-Fx methods, on the other hand, have no such internal queueing and will always execute immediately. For this reason,
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* while it may be possible to mix certain Fx and non-Fx method calls in a single chain, it may not always provide the
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* expected results and should be done with care.</p><br/>
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*
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* <p>Motion effects support 8-way anchoring, meaning that you can choose one of 8 different anchor points on the Element
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* that will serve as either the start or end point of the animation. Following are all of the supported anchor positions:</p>
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<pre>
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Value Description
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----- -----------------------------
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tl The top left corner
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t The center of the top edge
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tr The top right corner
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l The center of the left edge
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r The center of the right edge
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bl The bottom left corner
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b The center of the bottom edge
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br The bottom right corner
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</pre>
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* <b>Although some Fx methods accept specific custom config parameters, the ones shown in the Config Options section
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* below are common options that can be passed to any Fx method.</b>
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*
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* @cfg {Function} callback A function called when the effect is finished. Note that effects are queued internally by the
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* Fx class, so do not need to use the callback parameter to specify another effect -- effects can simply be chained together
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* and called in sequence (e.g., el.slideIn().highlight();). The callback is intended for any additional code that should
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* run once a particular effect has completed. The Element being operated upon is passed as the first parameter.
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* @cfg {Object} scope The scope of the effect function
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* @cfg {String} easing A valid Easing value for the effect
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* @cfg {String} afterCls A css class to apply after the effect
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* @cfg {Number} duration The length of time (in seconds) that the effect should last
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* @cfg {Boolean} remove Whether the Element should be removed from the DOM and destroyed after the effect finishes
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* @cfg {Boolean} useDisplay Whether to use the <i>display</i> CSS property instead of <i>visibility</i> when hiding Elements (only applies to
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* effects that end with the element being visually hidden, ignored otherwise)
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* @cfg {String/Object/Function} afterStyle A style specification string, e.g. "width:100px", or an object in the form {width:"100px"}, or
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* a function which returns such a specification that will be applied to the Element after the effect finishes
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* @cfg {Boolean} block Whether the effect should block other effects from queueing while it runs
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* @cfg {Boolean} concurrent Whether to allow subsequently-queued effects to run at the same time as the current effect, or to ensure that they run in sequence
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* @cfg {Boolean} stopFx Whether subsequent effects should be stopped and removed after the current effect finishes
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*/
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Ext.Fx = {
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/**
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* Slides the element into view. An anchor point can be optionally passed to set the point of
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* origin for the slide effect. This function automatically handles wrapping the element with
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* a fixed-size container if needed. See the Fx class overview for valid anchor point options.
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* Usage:
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*<pre><code>
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// default: slide the element in from the top
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el.slideIn();
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// custom: slide the element in from the right with a 2-second duration
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el.slideIn('r', { duration: 2 });
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// common config options shown with default values
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el.slideIn('t', {
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easing: 'easeOut',
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duration: .5
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});
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</code></pre>
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* @param {String} anchor (optional) One of the valid Fx anchor positions (defaults to top: 't')
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* @param {Object} options (optional) Object literal with any of the Fx config options
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* @return {Ext.Element} The Element
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*/
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slideIn : function(anchor, o){
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var el = this.getFxEl();
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o = o || {};
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el.queueFx(o, function(){
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anchor = anchor || "t";
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// fix display to visibility
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this.fixDisplay();
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// restore values after effect
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var r = this.getFxRestore();
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var b = this.getBox();
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// fixed size for slide
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this.setSize(b);
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// wrap if needed
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var wrap = this.fxWrap(r.pos, o, "hidden");
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var st = this.dom.style;
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st.visibility = "visible";
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st.position = "absolute";
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// clear out temp styles after slide and unwrap
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var after = function(){
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el.fxUnwrap(wrap, r.pos, o);
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st.width = r.width;
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st.height = r.height;
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el.afterFx(o);
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};
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// time to calc the positions
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var a, pt = {to: [b.x, b.y]}, bw = {to: b.width}, bh = {to: b.height};
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switch(anchor.toLowerCase()){
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case "t":
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wrap.setSize(b.width, 0);
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st.left = st.bottom = "0";
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a = {height: bh};
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break;
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case "l":
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wrap.setSize(0, b.height);
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st.right = st.top = "0";
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a = {width: bw};
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break;
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case "r":
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wrap.setSize(0, b.height);
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wrap.setX(b.right);
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st.left = st.top = "0";
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a = {width: bw, points: pt};
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break;
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case "b":
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wrap.setSize(b.width, 0);
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wrap.setY(b.bottom);
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st.left = st.top = "0";
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a = {height: bh, points: pt};
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break;
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case "tl":
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wrap.setSize(0, 0);
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st.right = st.bottom = "0";
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a = {width: bw, height: bh};
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break;
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case "bl":
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wrap.setSize(0, 0);
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wrap.setY(b.y+b.height);
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st.right = st.top = "0";
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a = {width: bw, height: bh, points: pt};
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break;
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case "br":
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wrap.setSize(0, 0);
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wrap.setXY([b.right, b.bottom]);
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st.left = st.top = "0";
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a = {width: bw, height: bh, points: pt};
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break;
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case "tr":
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wrap.setSize(0, 0);
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wrap.setX(b.x+b.width);
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st.left = st.bottom = "0";
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a = {width: bw, height: bh, points: pt};
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break;
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}
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this.dom.style.visibility = "visible";
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wrap.show();
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arguments.callee.anim = wrap.fxanim(a,
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o,
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'motion',
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.5,
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'easeOut', after);
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});
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return this;
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},
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/**
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* Slides the element out of view. An anchor point can be optionally passed to set the end point
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* for the slide effect. When the effect is completed, the element will be hidden (visibility =
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* 'hidden') but block elements will still take up space in the document. The element must be removed
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* from the DOM using the 'remove' config option if desired. This function automatically handles
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* wrapping the element with a fixed-size container if needed. See the Fx class overview for valid anchor point options.
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* Usage:
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*<pre><code>
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// default: slide the element out to the top
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el.slideOut();
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// custom: slide the element out to the right with a 2-second duration
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el.slideOut('r', { duration: 2 });
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// common config options shown with default values
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el.slideOut('t', {
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easing: 'easeOut',
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duration: .5,
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remove: false,
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useDisplay: false
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});
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</code></pre>
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* @param {String} anchor (optional) One of the valid Fx anchor positions (defaults to top: 't')
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* @param {Object} options (optional) Object literal with any of the Fx config options
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* @return {Ext.Element} The Element
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*/
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slideOut : function(anchor, o){
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var el = this.getFxEl();
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o = o || {};
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el.queueFx(o, function(){
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anchor = anchor || "t";
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// restore values after effect
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var r = this.getFxRestore();
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var b = this.getBox();
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// fixed size for slide
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this.setSize(b);
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// wrap if needed
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var wrap = this.fxWrap(r.pos, o, "visible");
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var st = this.dom.style;
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st.visibility = "visible";
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st.position = "absolute";
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wrap.setSize(b);
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var after = function(){
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if(o.useDisplay){
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el.setDisplayed(false);
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}else{
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el.hide();
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}
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el.fxUnwrap(wrap, r.pos, o);
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st.width = r.width;
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st.height = r.height;
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el.afterFx(o);
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};
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var a, zero = {to: 0};
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switch(anchor.toLowerCase()){
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case "t":
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st.left = st.bottom = "0";
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a = {height: zero};
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break;
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case "l":
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st.right = st.top = "0";
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a = {width: zero};
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break;
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case "r":
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st.left = st.top = "0";
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a = {width: zero, points: {to:[b.right, b.y]}};
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break;
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case "b":
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st.left = st.top = "0";
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a = {height: zero, points: {to:[b.x, b.bottom]}};
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break;
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case "tl":
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st.right = st.bottom = "0";
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a = {width: zero, height: zero};
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break;
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case "bl":
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st.right = st.top = "0";
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a = {width: zero, height: zero, points: {to:[b.x, b.bottom]}};
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break;
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case "br":
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st.left = st.top = "0";
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a = {width: zero, height: zero, points: {to:[b.x+b.width, b.bottom]}};
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break;
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case "tr":
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st.left = st.bottom = "0";
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a = {width: zero, height: zero, points: {to:[b.right, b.y]}};
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break;
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}
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arguments.callee.anim = wrap.fxanim(a,
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o,
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'motion',
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.5,
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"easeOut", after);
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});
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return this;
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},
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/**
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* Fades the element out while slowly expanding it in all directions. When the effect is completed, the
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* element will be hidden (visibility = 'hidden') but block elements will still take up space in the document.
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* The element must be removed from the DOM using the 'remove' config option if desired.
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* Usage:
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*<pre><code>
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// default
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el.puff();
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// common config options shown with default values
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el.puff({
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easing: 'easeOut',
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duration: .5,
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remove: false,
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useDisplay: false
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});
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</code></pre>
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* @param {Object} options (optional) Object literal with any of the Fx config options
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* @return {Ext.Element} The Element
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*/
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puff : function(o){
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var el = this.getFxEl();
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o = o || {};
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el.queueFx(o, function(){
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this.clearOpacity();
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this.show();
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// restore values after effect
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var r = this.getFxRestore();
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var st = this.dom.style;
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var after = function(){
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if(o.useDisplay){
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el.setDisplayed(false);
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}else{
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el.hide();
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}
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el.clearOpacity();
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el.setPositioning(r.pos);
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st.width = r.width;
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st.height = r.height;
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st.fontSize = '';
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el.afterFx(o);
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};
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var width = this.getWidth();
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var height = this.getHeight();
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arguments.callee.anim = this.fxanim({
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width : {to: this.adjustWidth(width * 2)},
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height : {to: this.adjustHeight(height * 2)},
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points : {by: [-(width * .5), -(height * .5)]},
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opacity : {to: 0},
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fontSize: {to:200, unit: "%"}
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},
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o,
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'motion',
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.5,
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"easeOut", after);
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});
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return this;
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},
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/**
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* Blinks the element as if it was clicked and then collapses on its center (similar to switching off a television).
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* When the effect is completed, the element will be hidden (visibility = 'hidden') but block elements will still
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* take up space in the document. The element must be removed from the DOM using the 'remove' config option if desired.
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* Usage:
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*<pre><code>
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// default
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el.switchOff();
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// all config options shown with default values
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el.switchOff({
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easing: 'easeIn',
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duration: .3,
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remove: false,
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useDisplay: false
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});
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</code></pre>
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* @param {Object} options (optional) Object literal with any of the Fx config options
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* @return {Ext.Element} The Element
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*/
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switchOff : function(o){
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var el = this.getFxEl();
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o = o || {};
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el.queueFx(o, function(){
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this.clearOpacity();
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this.clip();
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// restore values after effect
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var r = this.getFxRestore();
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var st = this.dom.style;
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var after = function(){
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if(o.useDisplay){
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el.setDisplayed(false);
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}else{
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el.hide();
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}
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el.clearOpacity();
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el.setPositioning(r.pos);
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st.width = r.width;
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st.height = r.height;
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el.afterFx(o);
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};
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this.fxanim({opacity:{to:0.3}}, null, null, .1, null, function(){
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this.clearOpacity();
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(function(){
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this.fxanim({
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height:{to:1},
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points:{by:[0, this.getHeight() * .5]}
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}, o, 'motion', 0.3, 'easeIn', after);
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}).defer(100, this);
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});
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});
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return this;
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},
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/**
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* Highlights the Element by setting a color (applies to the background-color by default, but can be
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* changed using the "attr" config option) and then fading back to the original color. If no original
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* color is available, you should provide the "endColor" config option which will be cleared after the animation.
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* Usage:
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<pre><code>
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// default: highlight background to yellow
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el.highlight();
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// custom: highlight foreground text to blue for 2 seconds
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el.highlight("0000ff", { attr: 'color', duration: 2 });
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// common config options shown with default values
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el.highlight("ffff9c", {
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attr: "background-color", //can be any valid CSS property (attribute) that supports a color value
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endColor: (current color) or "ffffff",
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easing: 'easeIn',
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duration: 1
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});
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</code></pre>
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* @param {String} color (optional) The highlight color. Should be a 6 char hex color without the leading # (defaults to yellow: 'ffff9c')
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* @param {Object} options (optional) Object literal with any of the Fx config options
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* @return {Ext.Element} The Element
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*/
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highlight : function(color, o){
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var el = this.getFxEl();
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o = o || {};
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el.queueFx(o, function(){
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color = color || "ffff9c";
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var attr = o.attr || "backgroundColor";
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this.clearOpacity();
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this.show();
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var origColor = this.getColor(attr);
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var restoreColor = this.dom.style[attr];
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var endColor = (o.endColor || origColor) || "ffffff";
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var after = function(){
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el.dom.style[attr] = restoreColor;
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el.afterFx(o);
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};
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var a = {};
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a[attr] = {from: color, to: endColor};
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arguments.callee.anim = this.fxanim(a,
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o,
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'color',
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1,
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'easeIn', after);
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});
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return this;
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},
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|
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/**
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* Shows a ripple of exploding, attenuating borders to draw attention to an Element.
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* Usage:
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<pre><code>
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// default: a single light blue ripple
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el.frame();
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// custom: 3 red ripples lasting 3 seconds total
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el.frame("ff0000", 3, { duration: 3 });
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|
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// common config options shown with default values
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el.frame("C3DAF9", 1, {
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duration: 1 //duration of each individual ripple.
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// Note: Easing is not configurable and will be ignored if included
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});
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</code></pre>
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* @param {String} color (optional) The color of the border. Should be a 6 char hex color without the leading # (defaults to light blue: 'C3DAF9').
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* @param {Number} count (optional) The number of ripples to display (defaults to 1)
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* @param {Object} options (optional) Object literal with any of the Fx config options
|
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* @return {Ext.Element} The Element
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*/
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frame : function(color, count, o){
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var el = this.getFxEl(),
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proxy,
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active;
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o = o || {};
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el.queueFx(o, function(){
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color = color || "#C3DAF9"
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if(color.length == 6){
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color = "#" + color;
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}
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count = count || 1;
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this.show();
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var xy = this.getXY(),
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dom = this.dom,
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b = {x: xy[0], y: xy[1], 0: xy[0], 1: xy[1], width: dom.offsetWidth, height: dom.offsetHeight},
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proxy,
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queue = function(){
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proxy = Ext.get(document.body || document.documentElement).createChild({
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style:{
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visbility: 'hidden',
|
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position : 'absolute',
|
|
"z-index": 35000, // yee haw
|
|
border : "0px solid " + color
|
|
}
|
|
});
|
|
return proxy.queueFx({}, animFn);
|
|
};
|
|
|
|
|
|
arguments.callee.anim = {
|
|
isAnimated: function(){
|
|
return true;
|
|
},
|
|
stop: function() {
|
|
count = 0;
|
|
proxy.stopFx();
|
|
}
|
|
};
|
|
|
|
function animFn(){
|
|
var scale = Ext.isBorderBox ? 2 : 1;
|
|
active = proxy.anim({
|
|
top : {from : b.y, to : b.y - 20},
|
|
left : {from : b.x, to : b.x - 20},
|
|
borderWidth : {from : 0, to : 10},
|
|
opacity : {from : 1, to : 0},
|
|
height : {from : b.height, to : b.height + 20 * scale},
|
|
width : {from : b.width, to : b.width + 20 * scale}
|
|
},{
|
|
duration: o.duration || 1,
|
|
callback: function() {
|
|
proxy.remove();
|
|
--count > 0 ? queue() : el.afterFx(o);
|
|
}
|
|
});
|
|
arguments.callee.anim = {
|
|
isAnimated: function(){
|
|
return true;
|
|
},
|
|
stop: function(){
|
|
active.stop();
|
|
}
|
|
};
|
|
};
|
|
queue();
|
|
});
|
|
return this;
|
|
},
|
|
|
|
/**
|
|
* Creates a pause before any subsequent queued effects begin. If there are
|
|
* no effects queued after the pause it will have no effect.
|
|
* Usage:
|
|
<pre><code>
|
|
el.pause(1);
|
|
</code></pre>
|
|
* @param {Number} seconds The length of time to pause (in seconds)
|
|
* @return {Ext.Element} The Element
|
|
*/
|
|
pause : function(seconds){
|
|
var el = this.getFxEl(),
|
|
t;
|
|
|
|
el.queueFx({}, function(){
|
|
t = setTimeout(function(){
|
|
el.afterFx({});
|
|
}, seconds * 1000);
|
|
arguments.callee.anim = {
|
|
isAnimated: function(){
|
|
return true;
|
|
},
|
|
stop: function(){
|
|
clearTimeout(t);
|
|
el.afterFx({});
|
|
}
|
|
};
|
|
});
|
|
return this;
|
|
},
|
|
|
|
/**
|
|
* Fade an element in (from transparent to opaque). The ending opacity can be specified
|
|
* using the "endOpacity" config option.
|
|
* Usage:
|
|
<pre><code>
|
|
// default: fade in from opacity 0 to 100%
|
|
el.fadeIn();
|
|
|
|
// custom: fade in from opacity 0 to 75% over 2 seconds
|
|
el.fadeIn({ endOpacity: .75, duration: 2});
|
|
|
|
// common config options shown with default values
|
|
el.fadeIn({
|
|
endOpacity: 1, //can be any value between 0 and 1 (e.g. .5)
|
|
easing: 'easeOut',
|
|
duration: .5
|
|
});
|
|
</code></pre>
|
|
* @param {Object} options (optional) Object literal with any of the Fx config options
|
|
* @return {Ext.Element} The Element
|
|
*/
|
|
fadeIn : function(o){
|
|
var el = this.getFxEl();
|
|
o = o || {};
|
|
el.queueFx(o, function(){
|
|
this.setOpacity(0);
|
|
this.fixDisplay();
|
|
this.dom.style.visibility = 'visible';
|
|
var to = o.endOpacity || 1;
|
|
arguments.callee.anim = this.fxanim({opacity:{to:to}},
|
|
o, null, .5, "easeOut", function(){
|
|
if(to == 1){
|
|
this.clearOpacity();
|
|
}
|
|
el.afterFx(o);
|
|
});
|
|
});
|
|
return this;
|
|
},
|
|
|
|
/**
|
|
* Fade an element out (from opaque to transparent). The ending opacity can be specified
|
|
* using the "endOpacity" config option. Note that IE may require useDisplay:true in order
|
|
* to redisplay correctly.
|
|
* Usage:
|
|
<pre><code>
|
|
// default: fade out from the element's current opacity to 0
|
|
el.fadeOut();
|
|
|
|
// custom: fade out from the element's current opacity to 25% over 2 seconds
|
|
el.fadeOut({ endOpacity: .25, duration: 2});
|
|
|
|
// common config options shown with default values
|
|
el.fadeOut({
|
|
endOpacity: 0, //can be any value between 0 and 1 (e.g. .5)
|
|
easing: 'easeOut',
|
|
duration: .5,
|
|
remove: false,
|
|
useDisplay: false
|
|
});
|
|
</code></pre>
|
|
* @param {Object} options (optional) Object literal with any of the Fx config options
|
|
* @return {Ext.Element} The Element
|
|
*/
|
|
fadeOut : function(o){
|
|
var el = this.getFxEl();
|
|
o = o || {};
|
|
el.queueFx(o, function(){
|
|
var to = o.endOpacity || 0;
|
|
arguments.callee.anim = this.fxanim({opacity:{to:to}},
|
|
o, null, .5, "easeOut", function(){
|
|
if(to === 0){
|
|
if(this.visibilityMode == Ext.Element.DISPLAY || o.useDisplay){
|
|
this.dom.style.display = "none";
|
|
}else{
|
|
this.dom.style.visibility = "hidden";
|
|
}
|
|
this.clearOpacity();
|
|
}
|
|
el.afterFx(o);
|
|
});
|
|
});
|
|
return this;
|
|
},
|
|
|
|
/**
|
|
* Animates the transition of an element's dimensions from a starting height/width
|
|
* to an ending height/width.
|
|
* Usage:
|
|
<pre><code>
|
|
// change height and width to 100x100 pixels
|
|
el.scale(100, 100);
|
|
|
|
// common config options shown with default values. The height and width will default to
|
|
// the element's existing values if passed as null.
|
|
el.scale(
|
|
[element's width],
|
|
[element's height], {
|
|
easing: 'easeOut',
|
|
duration: .35
|
|
}
|
|
);
|
|
</code></pre>
|
|
* @param {Number} width The new width (pass undefined to keep the original width)
|
|
* @param {Number} height The new height (pass undefined to keep the original height)
|
|
* @param {Object} options (optional) Object literal with any of the Fx config options
|
|
* @return {Ext.Element} The Element
|
|
*/
|
|
scale : function(w, h, o){
|
|
this.shift(Ext.apply({}, o, {
|
|
width: w,
|
|
height: h
|
|
}));
|
|
return this;
|
|
},
|
|
|
|
/**
|
|
* Animates the transition of any combination of an element's dimensions, xy position and/or opacity.
|
|
* Any of these properties not specified in the config object will not be changed. This effect
|
|
* requires that at least one new dimension, position or opacity setting must be passed in on
|
|
* the config object in order for the function to have any effect.
|
|
* Usage:
|
|
<pre><code>
|
|
// slide the element horizontally to x position 200 while changing the height and opacity
|
|
el.shift({ x: 200, height: 50, opacity: .8 });
|
|
|
|
// common config options shown with default values.
|
|
el.shift({
|
|
width: [element's width],
|
|
height: [element's height],
|
|
x: [element's x position],
|
|
y: [element's y position],
|
|
opacity: [element's opacity],
|
|
easing: 'easeOut',
|
|
duration: .35
|
|
});
|
|
</code></pre>
|
|
* @param {Object} options Object literal with any of the Fx config options
|
|
* @return {Ext.Element} The Element
|
|
*/
|
|
shift : function(o){
|
|
var el = this.getFxEl();
|
|
o = o || {};
|
|
el.queueFx(o, function(){
|
|
var a = {}, w = o.width, h = o.height, x = o.x, y = o.y, op = o.opacity;
|
|
if(w !== undefined){
|
|
a.width = {to: this.adjustWidth(w)};
|
|
}
|
|
if(h !== undefined){
|
|
a.height = {to: this.adjustHeight(h)};
|
|
}
|
|
if(o.left !== undefined){
|
|
a.left = {to: o.left};
|
|
}
|
|
if(o.top !== undefined){
|
|
a.top = {to: o.top};
|
|
}
|
|
if(o.right !== undefined){
|
|
a.right = {to: o.right};
|
|
}
|
|
if(o.bottom !== undefined){
|
|
a.bottom = {to: o.bottom};
|
|
}
|
|
if(x !== undefined || y !== undefined){
|
|
a.points = {to: [
|
|
x !== undefined ? x : this.getX(),
|
|
y !== undefined ? y : this.getY()
|
|
]};
|
|
}
|
|
if(op !== undefined){
|
|
a.opacity = {to: op};
|
|
}
|
|
if(o.xy !== undefined){
|
|
a.points = {to: o.xy};
|
|
}
|
|
arguments.callee.anim = this.fxanim(a,
|
|
o, 'motion', .35, "easeOut", function(){
|
|
el.afterFx(o);
|
|
});
|
|
});
|
|
return this;
|
|
},
|
|
|
|
/**
|
|
* Slides the element while fading it out of view. An anchor point can be optionally passed to set the
|
|
* ending point of the effect.
|
|
* Usage:
|
|
*<pre><code>
|
|
// default: slide the element downward while fading out
|
|
el.ghost();
|
|
|
|
// custom: slide the element out to the right with a 2-second duration
|
|
el.ghost('r', { duration: 2 });
|
|
|
|
// common config options shown with default values
|
|
el.ghost('b', {
|
|
easing: 'easeOut',
|
|
duration: .5,
|
|
remove: false,
|
|
useDisplay: false
|
|
});
|
|
</code></pre>
|
|
* @param {String} anchor (optional) One of the valid Fx anchor positions (defaults to bottom: 'b')
|
|
* @param {Object} options (optional) Object literal with any of the Fx config options
|
|
* @return {Ext.Element} The Element
|
|
*/
|
|
ghost : function(anchor, o){
|
|
var el = this.getFxEl();
|
|
o = o || {};
|
|
|
|
el.queueFx(o, function(){
|
|
anchor = anchor || "b";
|
|
|
|
// restore values after effect
|
|
var r = this.getFxRestore();
|
|
var w = this.getWidth(),
|
|
h = this.getHeight();
|
|
|
|
var st = this.dom.style;
|
|
|
|
var after = function(){
|
|
if(o.useDisplay){
|
|
el.setDisplayed(false);
|
|
}else{
|
|
el.hide();
|
|
}
|
|
|
|
el.clearOpacity();
|
|
el.setPositioning(r.pos);
|
|
st.width = r.width;
|
|
st.height = r.height;
|
|
|
|
el.afterFx(o);
|
|
};
|
|
|
|
var a = {opacity: {to: 0}, points: {}}, pt = a.points;
|
|
switch(anchor.toLowerCase()){
|
|
case "t":
|
|
pt.by = [0, -h];
|
|
break;
|
|
case "l":
|
|
pt.by = [-w, 0];
|
|
break;
|
|
case "r":
|
|
pt.by = [w, 0];
|
|
break;
|
|
case "b":
|
|
pt.by = [0, h];
|
|
break;
|
|
case "tl":
|
|
pt.by = [-w, -h];
|
|
break;
|
|
case "bl":
|
|
pt.by = [-w, h];
|
|
break;
|
|
case "br":
|
|
pt.by = [w, h];
|
|
break;
|
|
case "tr":
|
|
pt.by = [w, -h];
|
|
break;
|
|
}
|
|
|
|
arguments.callee.anim = this.fxanim(a,
|
|
o,
|
|
'motion',
|
|
.5,
|
|
"easeOut", after);
|
|
});
|
|
return this;
|
|
},
|
|
|
|
/**
|
|
* Ensures that all effects queued after syncFx is called on the element are
|
|
* run concurrently. This is the opposite of {@link #sequenceFx}.
|
|
* @return {Ext.Element} The Element
|
|
*/
|
|
syncFx : function(){
|
|
this.fxDefaults = Ext.apply(this.fxDefaults || {}, {
|
|
block : false,
|
|
concurrent : true,
|
|
stopFx : false
|
|
});
|
|
return this;
|
|
},
|
|
|
|
/**
|
|
* Ensures that all effects queued after sequenceFx is called on the element are
|
|
* run in sequence. This is the opposite of {@link #syncFx}.
|
|
* @return {Ext.Element} The Element
|
|
*/
|
|
sequenceFx : function(){
|
|
this.fxDefaults = Ext.apply(this.fxDefaults || {}, {
|
|
block : false,
|
|
concurrent : false,
|
|
stopFx : false
|
|
});
|
|
return this;
|
|
},
|
|
|
|
/* @private */
|
|
nextFx : function(){
|
|
var ef = this.fxQueue[0];
|
|
if(ef){
|
|
ef.call(this);
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Returns true if the element has any effects actively running or queued, else returns false.
|
|
* @return {Boolean} True if element has active effects, else false
|
|
*/
|
|
hasActiveFx : function(){
|
|
return this.fxQueue && this.fxQueue[0];
|
|
},
|
|
|
|
/**
|
|
* Stops any running effects and clears the element's internal effects queue if it contains
|
|
* any additional effects that haven't started yet.
|
|
* @return {Ext.Element} The Element
|
|
*/
|
|
stopFx : function(){
|
|
if(this.hasActiveFx()){
|
|
var cur = this.fxQueue[0];
|
|
if(cur && cur.anim && cur.anim.isAnimated()){
|
|
this.fxQueue = [cur]; // clear out others
|
|
cur.anim.stop(true);
|
|
}
|
|
}
|
|
return this;
|
|
},
|
|
|
|
/* @private */
|
|
beforeFx : function(o){
|
|
if(this.hasActiveFx() && !o.concurrent){
|
|
if(o.stopFx){
|
|
this.stopFx();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
return true;
|
|
},
|
|
|
|
/**
|
|
* Returns true if the element is currently blocking so that no other effect can be queued
|
|
* until this effect is finished, else returns false if blocking is not set. This is commonly
|
|
* used to ensure that an effect initiated by a user action runs to completion prior to the
|
|
* same effect being restarted (e.g., firing only one effect even if the user clicks several times).
|
|
* @return {Boolean} True if blocking, else false
|
|
*/
|
|
hasFxBlock : function(){
|
|
var q = this.fxQueue;
|
|
return q && q[0] && q[0].block;
|
|
},
|
|
|
|
/* @private */
|
|
queueFx : function(o, fn){
|
|
if(!this.fxQueue){
|
|
this.fxQueue = [];
|
|
}
|
|
if(!this.hasFxBlock()){
|
|
Ext.applyIf(o, this.fxDefaults);
|
|
if(!o.concurrent){
|
|
var run = this.beforeFx(o);
|
|
fn.block = o.block;
|
|
this.fxQueue.push(fn);
|
|
if(run){
|
|
this.nextFx();
|
|
}
|
|
}else{
|
|
fn.call(this);
|
|
}
|
|
}
|
|
return this;
|
|
},
|
|
|
|
/* @private */
|
|
fxWrap : function(pos, o, vis){
|
|
var wrap;
|
|
if(!o.wrap || !(wrap = Ext.get(o.wrap))){
|
|
var wrapXY;
|
|
if(o.fixPosition){
|
|
wrapXY = this.getXY();
|
|
}
|
|
var div = document.createElement("div");
|
|
div.style.visibility = vis;
|
|
wrap = Ext.get(this.dom.parentNode.insertBefore(div, this.dom));
|
|
wrap.setPositioning(pos);
|
|
if(wrap.getStyle("position") == "static"){
|
|
wrap.position("relative");
|
|
}
|
|
this.clearPositioning('auto');
|
|
wrap.clip();
|
|
wrap.dom.appendChild(this.dom);
|
|
if(wrapXY){
|
|
wrap.setXY(wrapXY);
|
|
}
|
|
}
|
|
return wrap;
|
|
},
|
|
|
|
/* @private */
|
|
fxUnwrap : function(wrap, pos, o){
|
|
this.clearPositioning();
|
|
this.setPositioning(pos);
|
|
if(!o.wrap){
|
|
wrap.dom.parentNode.insertBefore(this.dom, wrap.dom);
|
|
wrap.remove();
|
|
}
|
|
},
|
|
|
|
/* @private */
|
|
getFxRestore : function(){
|
|
var st = this.dom.style;
|
|
return {pos: this.getPositioning(), width: st.width, height : st.height};
|
|
},
|
|
|
|
/* @private */
|
|
afterFx : function(o){
|
|
if(o.afterStyle){
|
|
this.applyStyles(o.afterStyle);
|
|
}
|
|
if(o.afterCls){
|
|
this.addClass(o.afterCls);
|
|
}
|
|
if(o.remove === true){
|
|
this.remove();
|
|
}
|
|
if(!o.concurrent){
|
|
this.fxQueue.shift();
|
|
}
|
|
Ext.callback(o.callback, o.scope, [this]);
|
|
if(!o.concurrent){
|
|
this.nextFx();
|
|
}
|
|
},
|
|
|
|
/* @private */
|
|
getFxEl : function(){ // support for composite element fx
|
|
return Ext.get(this.dom);
|
|
},
|
|
|
|
/* @private */
|
|
fxanim : function(args, opt, animType, defaultDur, defaultEase, cb){
|
|
animType = animType || 'run';
|
|
opt = opt || {};
|
|
var anim = Ext.lib.Anim[animType](
|
|
this.dom, args,
|
|
(opt.duration || defaultDur) || .35,
|
|
(opt.easing || defaultEase) || 'easeOut',
|
|
function(){
|
|
Ext.callback(cb, this);
|
|
},
|
|
this
|
|
);
|
|
opt.anim = anim;
|
|
return anim;
|
|
}
|
|
};
|
|
|
|
// backwords compat
|
|
Ext.Fx.resize = Ext.Fx.scale;
|
|
|
|
//When included, Ext.Fx is automatically applied to Element so that all basic
|
|
//effects are available directly via the Element API
|
|
Ext.apply(Ext.Element.prototype, Ext.Fx);
|